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SRD:Continual Flame

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{{#set:School=Evocation }}

Continual Flame
Evocation [{{#arraymap: Light|, |x|Descriptor::x}}]
Level: {{#arraymap: Clr 3, Sor/Wiz 2|,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: Range::Touch
Effect: Magical, heatless flame
Duration: Permanent
Saving Throw: None
Spell Resistance: No


A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered and hidden but not smothered or quenched.

Light spells counter and dispel darkness spells of an equal or lower level.

Material Component: You sprinkle ruby dust (worth 50 gp) on the item that is to carry the flame.



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