SRD:Cause Fear
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| This material is published under the OGL |
{{#set:School=Necromancy }}
| Necromancy [{{#arraymap: Fear, Mind-Affecting|, |x|Descriptor::x}}] | |
| Level: | {{#arraymap: Blg 1, Brd 1, Clr 1, Death 1, Sor/Wiz 1|,|x|Level::x}} |
|---|---|
| Components: | ,|z|Component::z}} |
| Casting time: | 1 standard action |
| Range: | Close (25 ft. + 5 ft./2 levels){{#set:Range=Other}} |
| Target: | One living creature with 5 or fewer HD |
| Duration: | 1d4 rounds or 1 round; see text |
| Saving Throw: | Will partial |
| Spell Resistance: | Yes |
The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect.
Cause fear counters and dispels remove fear.
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