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{{OGL Top}} {{3.5e Spell | name=Calm Emotions | school=Enchantment | subschool=Compulsion | desc=[[SRD:Mind-Affecting Effect|Mind-Affecting]] | lvl=[[SRD:Bard Spell List|Brd]] 2, [[SRD:Charm Domain|Charm]] 2, [[SRD:Cleric Spell List|Clr]] 2, [[SRD:Law Domain|Law]] 2 | comp=V, S, DF | casttime=1 [[SRD:Standard Actions|standard action]] | range=Medium (100 ft. + 10 ft./level) | tsea=a | subj=Creatures in a 20-ft.-radius spread | dur=[[SRD:Concentration Skill|Concentration]], up to 1 [[SRD:Round|round]]/level (D) | save=[[SRD:Saving Throw|Will]] negates | sr=Yes }} This spell calms agitated creatures. You have no control over the affected creatures, but ''calm emotions ''can stop raging creatures from fighting or joyous ones from reveling. Creatures so affected cannot take violent actions (although they can defend themselves) or do anything destructive. Any aggressive action against or damage dealt to a calmed creature immediately breaks the spell on all calmed creatures. This spell automatically suppresses (but does not dispel) any morale bonuses granted by spells such as ''[[SRD:Bless|bless]], [[SRD:Good Hope|good hope]], ''and ''[[SRD:Rage|rage]], ''as well as negating a [[SRD:Bard|bard’s ability]] to inspire courage or a [[SRD:Barbarian|barbarian’s rage]] ability. It also suppresses any fear effects and removes the ''[[SRD:Confused|confused]]'' condition from all targets''. ''While the spell lasts, a suppressed spell or effect has no effect. When the ''calm emotions ''spell ends, the original spell or effect takes hold of the creature again, provided that its duration has not expired in the meantime. {{SRD Spell Footer}} [[Category:Bard 2|{{BASEPAGENAME}}]] [[Category:Cleric 2|{{BASEPAGENAME}}]] [[Category:Law Domain|{{BASEPAGENAME}}]] [[Category:Enchantment School|{{BASEPAGENAME}}]] [[Category:Compulsion Subschool|{{BASEPAGENAME}}]] [[Category:Mind-Affecting Effect|{{BASEPAGENAME}}]] [[Category:Charm Domain|{{BASEPAGENAME}}]]
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