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|This material is published under the OGL|
|Hit Dice:||6d12+3 (42 hp)|
|Speed:||30 ft. (6 squares; can’t run)|
|Armor Class:||16 (+5 natural, +1 light wooden shield),, touch 10, flat-footed 16|
|Attack:||Morningstar +6 melee (1d8+3) or slam +6 melee (1d6+3) or javelin +3 ranged (1d6+2)|
|Full Attack:||Morningstar +6 melee (1d8+3) or slam +6 melee (1d6+3) or javelin +3 ranged (1d6+2)|
|Space/Reach:||5 ft./5 ft.|
|Special Qualities:||Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits|
|Saves:||Fort +2, Ref +2, Will +5|
|Abilities:||Str 17, Dex 10, Con —, Int , Wis 10, Cha 1|
|Alignment:||Always neutral evil|
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.