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SRD:Buckler

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This material is published under the OGL

{{#vardefine: lhp|10}}{{#vardefine: hhp|Expression error: Unrecognised punctuation character "{".}}{{#vardefine: ghp|Expression error: Unrecognised punctuation character "{".}}{{#vardefine: chp|Expression error: Unrecognised punctuation character "{".}}{{#vardefine: shp|2}}{{Expression error: Unrecognised punctuation character "{".|1}}{{#vardefine: thp|Expression error: Unrecognised punctuation character "{".}}{{Expression error: Unrecognised punctuation character "{".|1}}{{#vardefine: dhp|Expression error: Unrecognised punctuation character "{".}}{{Expression error: Unrecognised punctuation character "{".|1}}{{#vardefine: fhp|Expression error: Unrecognised punctuation character "{".}}{{Expression error: Unrecognised punctuation character "{".|1}}{| class="d20" style="white-space: nowrap; width: 1px;" |+ style="font-size: larger; white-space: nowrap;" | Buckler [Shield] |- | colspan="6" style="border: none;" |

Maximum Dex Bonus:
Armor Check Penalty: −1
Arcane Spell Failure Chance: 5%
Hardness: 10

|- ! class="left" | Size || | Cost || | Shield
Bonus || | Weight || | Hit
Points |- | class="left" | Fine || 7 gp 5 sp || +1 || 1/2 lb. || {{#var: fhp}} |- class="even" | class="left" | Diminutive || 7 gp 5 sp || +1 || 1/2 lb. || {{#var: dhp}} |- | class="left" | Tiny || 7 gp 5 sp || +1 || 1/2 lb. || {{#var: thp}} |- class="even" | class="left" | Small || 15 gp || +1 || 2-1/2 lb. || {{#var: shp}} |- style="font-weight: bold;" | class="left" | Medium || 15 gp || +1 || 5 lb. || 5 |- class="even" | class="left" | Large || 30 gp || +1 || 10 lb. || {{#var: lhp}} |- | class="left" | Huge || 60 gp || +1 || 25 lb. || {{#var: hhp}} |- class="even" | class="left" | Gargantuan || 120 gp || +1 || 40 lb. || {{#var: ghp}} |- | class="left" | Colossal || 240 gp || +1 || 60 lb. || {{#var: chp}} |}

NotesEdit

This small metal shield is worn strapped to your forearm. You can use a bow or crossbow without penalty while carrying it. You can also use your shield arm to wield a weapon (whether you are using an off-hand weapon or using your off hand to help wield a two-handed weapon), but you take a –1 penalty on attack rolls while doing so. This penalty stacks with those that may apply for fighting with your off hand and for fighting with two weapons. In any case, if you use a weapon in your off hand, you don’t get the buckler’s AC bonus for the rest of the round.

You can’t bash someone with a buckler.

EnhancementsEdit

These are the prices for this item when made with specific materials or enhancements.


{{{name}}} Material Enhancements
Material Cost1 Hardness Hit Points Special
Masterwork Expression error: Unrecognised word "gp". gp 5 -


  1. The given costs include the masterwork component.


Magical/Psionic Armor and Shield Enhancements
Bonus Value Additional Cost Hardness Increase1 Additional hp1
+1 +1,000 gp +2 +10
+2 +4,000 gp +4 +20
+3 +9,000 gp +6 +30
+4 +16,000 gp +8 +40
+5 +25,000 gp +10 +50
+6 +36,000 gp2 +12 +60
+7 +49,000 gp2 +14 +70
+8 +64,000 gp2 +16 +80
+9 +81,000 gp2 +18 +90
+10 +100,000 gp2 +20 +100
+11 or more + bonus × bonus
× 10,000 gp
+ enhancement bonus × 2 + enhancement bonus × 10
  1. Unlike the additional cost, the increase to the armor or shield's hardness and
    hit points are only gained from its enhancement bonus, not its special abilities.
  2. If the armor or shield has a magical bonus greater than +5 or a special ability
    worth more than +5, then it's epic. Multiply magic cost by 10.

See AlsoEdit



Back to Main PageSystem Reference DocumentArmor

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