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{{Power
 
{{Power
 
| name=Bend Reality
 
| name=Bend Reality
| disc=[[SRD:Clairsentience Discipline|Clairsentience]]
+
| disc=Clairsentience
 
| lvl=[[SRD:Psion/Wilder Powers|Psion]]/[[SRD:Psion/Wilder Powers|Wilder]] 8
 
| lvl=[[SRD:Psion/Wilder Powers|Psion]]/[[SRD:Psion/Wilder Powers|Wilder]] 8
 
| disp=Visual
 
| disp=Visual

Latest revision as of 23:42, March 18, 2010

This material is published under the OGL
Bend Reality
Clairsentience{{#set:Discipline=Clairsentience}}
Level: Psion/Wilder 8{{#arraymap: Psion/Wilder 8|,|x|{{#set:Level=x}}}}
Display: Visual
Manifesting Time: 1 standard action
Range: See text
Target, Effect or Area: See text
Duration: See text
Saving Throw: None; see text
Power Resistance: Yes
Power Points: 15, XP


Bend reality lets you create nearly any type of effect. For example, bend reality can do any of the following:

  • Duplicate any psion power of 6th level or lower, provided the power is not of a discipline prohibited to you.
  • Duplicate any other power (but not a spell) of 5th level or lower, provided the power is not of a discipline prohibited to you.
  • Duplicate any psion power of 5th level or lower, even if it’s of a prohibited discipline.
  • Duplicate any other power (but not a spell) of 4th level or lower, even if it’s of a prohibited discipline.
  • Undo the harmful effects of many powers, such as psionic dominate, geas/quest, or insanity.
  • Produce any other effect whose power level is in line with the above effects, such as a single creature automatically hitting on its next attack or taking a –8 penalty on its next saving throw.

A duplicated power allows saving throws and power resistance as normal (but the save DC is for a 8th-level power).

When bend reality duplicates a power that has an XP cost, you must pay that cost or 300 XP, whichever is more. When bend reality duplicates a spell with a material component, you must pay additional XP equal to the value of the material component divided by 5.

XP Cost: 300 XP or more (see above).



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