Dungeons and Dragons Wiki
Im>Dmilewski
(Changes references from (Endhaven) to (Endhaven Supplmenet))
 
m (Monster Modernizing (bot-assisted))
 
(2 intermediate revisions by the same user not shown)
Line 2: Line 2:
 
=BEBILITH=
 
=BEBILITH=
   
  +
{{3.5e Monster Classic
{{Creature Table
 
| creature=
+
|creature=
| style=
+
|style=
| size=Huge | type=[[SRD:Outsider Type|Outsider]] ([[SRD:Chaotic Subtype|Chaotic]], [[SRD:Extraplanar Subtype|Extraplanar]], [[SRD:Evil Subtype|Evil]])
+
|size=Huge |type=Outsider |subtypes=Chaotic, Extraplanar, Evil
| hd=12d8+96 | hp=150
+
|hd=12d8+96 |hp=150
| init=+5
+
|init=+5
| speed=40 ft. (8 squares), climb 20 ft.
+
|speed=40 ft. (8 squares), climb 20 ft.
| ac=22 (–2 size, +1 [[SRD:Dexterity|Dex]], +13 natural) | touch=9 | flat=21
+
|ac=22 (–2 size, +1 [[SRD:Dexterity|Dex]], +13 natural) |touch=9 |flat=21
| bab=+12 | grapple=+29
+
|bab=+12 |grapple=+29
| at=Bite +19 melee (2d6+9 plus [[SRD:Poison|poison]]) or [[SRD:Web|web]] +11 ranged
+
|at=Bite +19 melee (2d6+9 plus [[SRD:Poison|poison]]) or [[SRD:Web|web]] +11 ranged
| full_at=Bite +19 melee (2d6+9 plus [[SRD:Poison|poison]]) and 2 claws +14 melee (2d4+4); or [[SRD:Web|web]] +11 ranged
+
|full_at=Bite +19 melee (2d6+9 plus [[SRD:Poison|poison]]) and 2 claws +14 melee (2d4+4); or [[SRD:Web|web]] +11 ranged
| space=15 ft. | reach=10 ft.
+
|space=15 ft. |reach=10 ft.
| sa=[[SRD:Poison|Poison]], rend armor, web
+
|sa=[[SRD:Poison|Poison]], rend armor, web
| sq=[[SRD:Damage Reduction|Damage reduction]] 10/good, [[SRD:Darkvision|darkvision]] 60 ft., [[SRD:Plane Shift|plane shift]], [[SRD:Scent|scent]], [[SRD:Telepathy|telepathy]] 100 ft.
+
|sq=[[SRD:Damage Reduction|Damage reduction]] 10/good, [[SRD:Darkvision|darkvision]] 60 ft., [[SRD:Plane Shift|plane shift]], [[SRD:Scent|scent]], [[SRD:Telepathy|telepathy]] 100 ft.
| fort=+16 | ref=+9 | will=+9
+
|fort=+16 |ref=+9 |will=+9
| str=28| dex=12| con=26| int=11| wis=13 | cha=13
+
|str=28|dex=12|con=26|int=11|wis=13 |cha=13
| skills=[[SRD:Climb Skill|Climb]] +24, [[SRD:Diplomacy Skill|Diplomacy]] +3, [[SRD:Hide Skill|Hide]] +16, [[SRD:Jump Skill|Jump]] +28, [[SRD:Listen Skill|Listen]] +16, [[SRD:Move Silently Skill|Move Silently]] +16, [[SRD:Search Skill|Search]] +15, [[SRD:Sense Motive Skill|Sense Motive]] +16, [[SRD:Spot Skill|Spot]] +16, [[SRD:Survival Skill|Survival]] +1 (+3 following tracks)
+
|skills=[[SRD:Climb Skill|Climb]] +24, [[SRD:Diplomacy Skill|Diplomacy]] +3, [[SRD:Hide Skill|Hide]] +16, [[SRD:Jump Skill|Jump]] +28, [[SRD:Listen Skill|Listen]] +16, [[SRD:Move Silently Skill|Move Silently]] +16, [[SRD:Search Skill|Search]] +15, [[SRD:Sense Motive Skill|Sense Motive]] +16, [[SRD:Spot Skill|Spot]] +16, [[SRD:Survival Skill|Survival]] +1 (+3 following tracks)
| feats=[[SRD:Cleave|Cleave]], [[SRD:Improved Initiative|Improved Initiative]], [[SRD:Improved Grapple|Improved Grapple]], [[SRD:Power Attack|Power Attack]], [[SRD:Track|Track]]
+
|feats=[[SRD:Cleave|Cleave]], [[SRD:Improved Initiative|Improved Initiative]], [[SRD:Improved Grapple|Improved Grapple]], [[SRD:Power Attack|Power Attack]], [[SRD:Track|Track]]
| env=A [[SRD:Chaotic Evil|chaotic evil]]-aligned plane
+
|env=A [[SRD:Chaotic Evil|chaotic evil]]-aligned plane
| org=Solitary
+
|org=Solitary
| cr=10
+
|cr=10
| treas=None
+
|treas=None
| align=Always [[SRD:Chaotic Evil|chaotic evil]]
+
|align=Always [[SRD:Chaotic Evil|chaotic evil]]
| adv=13–18 [[SRD:Hit Dice|HD]] (Huge); 19–36 [[SRD:Hit Dice|HD]] (Gargantuan)
+
|adv=13–18 [[SRD:Hit Dice|HD]] (Huge); 19–36 [[SRD:Hit Dice|HD]] (Gargantuan)
| la=—
+
|la=—
 
}}
 
}}
 
Bebiliths are enormous, predatory, arachnid demons that hunt other demons. A bebilith has a body the size of a plow horse, with legs spanning more than 14 feet. It weighs more than two tons.
 
Bebiliths are enormous, predatory, arachnid demons that hunt other demons. A bebilith has a body the size of a plow horse, with legs spanning more than 14 feet. It weighs more than two tons.
Line 50: Line 50:
 
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A bebilith has mottled coloration that gives it a +8 racial bonus on [[SRD:Hide Skill|Hide]] checks.
 
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A bebilith has mottled coloration that gives it a +8 racial bonus on [[SRD:Hide Skill|Hide]] checks.
   
  +
{{SRD Creature Footer}}
 
  +
----
[[Category:CR10|{{BASEPAGENAME}}]]
 
 
{{SRD Creature Breadcrumb}}
  +
{{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}}
  +
[[Category:SRD]]
  +
[[Category:OGL]]
  +
[[Category:Monster]]
 
[[Category:Chaotic-Aligned Plane|{{BASEPAGENAME}}]]
 
[[Category:Chaotic-Aligned Plane|{{BASEPAGENAME}}]]
 
[[Category:Evil-Aligned Plane|{{BASEPAGENAME}}]]
 
[[Category:Evil-Aligned Plane|{{BASEPAGENAME}}]]
[[Category:Chaotic Alignment|{{BASEPAGENAME}}]]
 
[[Category:Chaotic Subtype|{{BASEPAGENAME}}]]
 
[[Category:Demon Subtype|{{BASEPAGENAME}}]]
 
[[Category:Evil Alignment|{{BASEPAGENAME}}]]
 
[[Category:Evil Subtype|{{BASEPAGENAME}}]]
 
[[Category:Extraplanar Subtype|{{BASEPAGENAME}}]]
 
 
[[Category:Fiend|{{BASEPAGENAME}}]]
 
[[Category:Fiend|{{BASEPAGENAME}}]]
[[Category:Huge Size|{{BASEPAGENAME}}]]
 
[[Category:Outsider Type|{{BASEPAGENAME}}]]
 
[[Category:LA-|{{BASEPAGENAME}}]]
 

Latest revision as of 03:45, 18 January 2010

This material is published under the OGL

BEBILITH[]

Size/Type: Huge Outsider (Chaotic, Extraplanar, Evil)
Hit Dice: 12d8+96 (150 hp)
Initiative: +5
Speed: 40 ft. (8 squares), climb 20 ft.
Armor Class: 22 (–2 size, +1 Dex, +13 natural), touch 9, flat-footed 21
Base Attack/Grapple: +12/+29
Attack: Bite +19 melee (2d6+9 plus poison) or web +11 ranged
Full Attack: Bite +19 melee (2d6+9 plus poison) and 2 claws +14 melee (2d4+4); or web +11 ranged
Space/Reach: 15 ft./10 ft.
Special Attacks: Poison, rend armor, web
Special Qualities: Damage reduction 10/good, darkvision 60 ft., plane shift, scent, telepathy 100 ft.
Saves: Fort +16, Ref +9, Will +9
Abilities: Str 28, Dex 12, Con 26, Int 11, Wis 13, Cha 13
Skills: Climb +24, Diplomacy +3, Hide +16, Jump +28, Listen +16, Move Silently +16, Search +15, Sense Motive +16, Spot +16, Survival +1 (+3 following tracks)
Feats: Cleave, Improved Initiative, Improved Grapple, Power Attack, Track
Environment: A chaotic evil-aligned plane
Organization: Solitary
Challenge Rating: 10
Treasure: None
Alignment: Always chaotic evil
Advancement: 13–18 HD (Huge); 19–36 HD (Gargantuan)
Level Adjustment:

Bebiliths are enormous, predatory, arachnid demons that hunt other demons. A bebilith has a body the size of a plow horse, with legs spanning more than 14 feet. It weighs more than two tons.

Bebiliths understand but do not speak Abyssal. Their telepathy allows them to communicate silently with one another.

COMBAT[]

A bebilith attacks any creature it sees. It usually picks one target and concentrates its attacks on that opponent, using its webs to isolate the target from its comrades. Should the bebilith become overwhelmed by tougher opponents, it often attempts to bite one or more of its victims and retreats, allowing its poison to do its work.

A bebilith’s natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction.

Poison (Ex): Injury, Fortitude DC 24, initial damage 1d6 Con, secondary damage 2d6 Con. Bebilith venom is highly perishable, losing its potency and becoming inert, foul-smelling goo almost as soon as it comes into contact with air. The save DC is Constitution-based.

Rend Armor (Ex): If a bebilith hits with both claw attacks, it pulls apart any armor worn by its foe. This attack deals 4d6+18 points of damage to the opponent’s armor. Creatures not wearing armor are unaffected by this special attack. Armor reduced to 0 hit points is destroyed. Damaged armor may be repaired with a successful Craft (armorsmithing) check.

Web (Ex): A bebilith can throw a web up to four times per day. This is similar to an attack with a net but has a maximum range of 30 feet, with a range increment of 10 feet. This attack is effective against targets of up to Gargantuan size. The web anchors the target in place, allowing no movement.

An entangled creature can escape with a DC 24 Escape Artist check or burst the web with a DC 24 Strength check. The check DCs are Constitution-based. The web has 14 hit points and hardness 0. There is a 75% chance that the webbing will not burn if any sort of fire is applied to it (check each round).

Plane Shift (Su): This ability affects only the bebilith. It is otherwise similar to the spell (caster level 12th).

Skills: A bebilith has mottled coloration that gives it a +8 racial bonus on Hide checks.



Back to Main PageSystem Reference DocumentCreatures