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'''Notes:''' The deity selects one kind of enemy from the list below.
 
'''Notes:''' The deity selects one kind of enemy from the list below.
   
{| class="d20"
+
{| class="zebra d20"
  +
|-
|- class="even"
 
 
|[[SRD:Aberration Type|Aberrations]] || [[SRD:Ooze Type|Oozes]]
 
|[[SRD:Aberration Type|Aberrations]] || [[SRD:Ooze Type|Oozes]]
 
|-
 
|-
 
|[[SRD:Animal Type|Animals]] ||[[SRD:Outsider (chaotic)|Outsiders, chaotic]]
 
|[[SRD:Animal Type|Animals]] ||[[SRD:Outsider (chaotic)|Outsiders, chaotic]]
  +
|-
|- class="even"
 
 
|[[SRD:Magical Beast Type|Beasts]] ||[[SRD:Outsider (evil)|Outsiders, evil]]
 
|[[SRD:Magical Beast Type|Beasts]] ||[[SRD:Outsider (evil)|Outsiders, evil]]
 
|-
 
|-
 
|[[SRD:Construct Type|Constructs]] ||[[SRD:Outsider (good)|Outsiders, good]]
 
|[[SRD:Construct Type|Constructs]] ||[[SRD:Outsider (good)|Outsiders, good]]
  +
|-
|- class="even"
 
 
|[[SRD:Dragon Type|Dragons]] ||[[SRD:Outsider (lawful)|Outsiders, lawful]]
 
|[[SRD:Dragon Type|Dragons]] ||[[SRD:Outsider (lawful)|Outsiders, lawful]]
 
|-
 
|-
 
|[[SRD:Elemental Type|Elementals]] ||[[SRD:Plant Type|Plants]]
 
|[[SRD:Elemental Type|Elementals]] ||[[SRD:Plant Type|Plants]]
  +
|-
|- class="even"
 
 
|[[SRD:Fey Type|Fey]] || [[SRD:Undead Type|Undead]]
 
|[[SRD:Fey Type|Fey]] || [[SRD:Undead Type|Undead]]
 
|-
 
|-
 
|[[SRD:Giant Type|Giants]] ||[[SRD:Vermin Type|Vermin]]
 
|[[SRD:Giant Type|Giants]] ||[[SRD:Vermin Type|Vermin]]
  +
|-
|- class="even"
 
 
|[[SRD:Monstrous Humanoid Type|Monstrous humanoids]] ||[[SRD:Humanoid Type|Humanoids]] (choose one subtype)
 
|[[SRD:Monstrous Humanoid Type|Monstrous humanoids]] ||[[SRD:Humanoid Type|Humanoids]] (choose one subtype)
 
|}
 
|}

Latest revision as of 15:22, 14 August 2009

This material is published under the OGL

Banestrike[]

Prerequisite: Base attack bonus +20.

Benefit: Any weapon the deity weilds gains a bonus of +4 on attack rolls, and it deals an extra +4d6 points of damage against the designated foe. The bonus and extra damage stack with any other properties the weapon has.

Notes: The deity selects one kind of enemy from the list below.

Aberrations Oozes
Animals Outsiders, chaotic
Beasts Outsiders, evil
Constructs Outsiders, good
Dragons Outsiders, lawful
Elementals Plants
Fey Undead
Giants Vermin
Monstrous humanoids Humanoids (choose one subtype)

The ability functions only when the deity personally attacks with a melee weapon or ranged weapon. The deity can apply the Banestrike ability to any weapon or natural weapon, but not to a spell, spell-like ability, supernatural ability, or divine ability.

A deity can have this ability multiple times, choosing a different kind of foe each time. The deity can imbue only one bane special ability to a weapon at a time and can change among them once a round as a free action.

Suggested Portfolio Elements: Death, justice, vengeance, war.



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