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'''Notes:''' The deity selects one kind of enemy from the list below. |
'''Notes:''' The deity selects one kind of enemy from the list below. |
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− | {| class="d20" |
+ | {| class="zebra d20" |
+ | |- |
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− | |- class="even" |
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|[[SRD:Aberration Type|Aberrations]] || [[SRD:Ooze Type|Oozes]] |
|[[SRD:Aberration Type|Aberrations]] || [[SRD:Ooze Type|Oozes]] |
||
|- |
|- |
||
|[[SRD:Animal Type|Animals]] ||[[SRD:Outsider (chaotic)|Outsiders, chaotic]] |
|[[SRD:Animal Type|Animals]] ||[[SRD:Outsider (chaotic)|Outsiders, chaotic]] |
||
+ | |- |
||
− | |- class="even" |
||
|[[SRD:Magical Beast Type|Beasts]] ||[[SRD:Outsider (evil)|Outsiders, evil]] |
|[[SRD:Magical Beast Type|Beasts]] ||[[SRD:Outsider (evil)|Outsiders, evil]] |
||
|- |
|- |
||
|[[SRD:Construct Type|Constructs]] ||[[SRD:Outsider (good)|Outsiders, good]] |
|[[SRD:Construct Type|Constructs]] ||[[SRD:Outsider (good)|Outsiders, good]] |
||
+ | |- |
||
− | |- class="even" |
||
|[[SRD:Dragon Type|Dragons]] ||[[SRD:Outsider (lawful)|Outsiders, lawful]] |
|[[SRD:Dragon Type|Dragons]] ||[[SRD:Outsider (lawful)|Outsiders, lawful]] |
||
|- |
|- |
||
|[[SRD:Elemental Type|Elementals]] ||[[SRD:Plant Type|Plants]] |
|[[SRD:Elemental Type|Elementals]] ||[[SRD:Plant Type|Plants]] |
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+ | |- |
||
− | |- class="even" |
||
|[[SRD:Fey Type|Fey]] || [[SRD:Undead Type|Undead]] |
|[[SRD:Fey Type|Fey]] || [[SRD:Undead Type|Undead]] |
||
|- |
|- |
||
|[[SRD:Giant Type|Giants]] ||[[SRD:Vermin Type|Vermin]] |
|[[SRD:Giant Type|Giants]] ||[[SRD:Vermin Type|Vermin]] |
||
+ | |- |
||
− | |- class="even" |
||
|[[SRD:Monstrous Humanoid Type|Monstrous humanoids]] ||[[SRD:Humanoid Type|Humanoids]] (choose one subtype) |
|[[SRD:Monstrous Humanoid Type|Monstrous humanoids]] ||[[SRD:Humanoid Type|Humanoids]] (choose one subtype) |
||
|} |
|} |
Latest revision as of 15:22, 14 August 2009
This material is published under the OGL |
Banestrike[]
Prerequisite: Base attack bonus +20.
Benefit: Any weapon the deity weilds gains a bonus of +4 on attack rolls, and it deals an extra +4d6 points of damage against the designated foe. The bonus and extra damage stack with any other properties the weapon has.
Notes: The deity selects one kind of enemy from the list below.
The ability functions only when the deity personally attacks with a melee weapon or ranged weapon. The deity can apply the Banestrike ability to any weapon or natural weapon, but not to a spell, spell-like ability, supernatural ability, or divine ability.
A deity can have this ability multiple times, choosing a different kind of foe each time. The deity can imbue only one bane special ability to a weapon at a time and can change among them once a round as a free action.
Suggested Portfolio Elements: Death, justice, vengeance, war.
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