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Changes: SRD:Animal Domain


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Granted Powers: You can use speak with animals once per day as a spell-like ability.

Add Knowledge (nature) to your list of cleric class skills.

Animal Domain Spells

  1. Calm Animals: Calms (2d4 + level) HD of animals.
  2. Hold Animal: Paralyzes one animal for 1 round/level.
  3. Dominate Animal: Subject animal obeys silent mental commands.
  4. Summon Nature's Ally IV*: Calls creature to fight.
  5. Commune with Nature: Learn about terrain for 1 mile/level.
  6. Antilife Shell: 10-ft. field hedges out living creatures.
  7. Animal Shapes: One ally/level polymorphs into chosen animal.
  8. Summon Nature's Ally VIII*: Calls creature to fight.
  9. ShapechangeF: Transforms you into any creature, and change forms once per round.

*Can only summon animals.

Back to Main PageSystem Reference DocumentSpellsCleric Domains

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