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Riolu (3.5e Monster)

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Adopted By
Quantumboost (talk)
Original Creator: Koumei
Date Adopted: 4/7/2010
Status: Complete
Editing: Spelling and Grammar only


Riolu
Size/Type: Small Magical Beast
Hit Dice: 4d10+4 (26 hp)
Initiative: +2 (+2 Dex)
Speed: 20 ft.
Armor Class: 17 (+1 size, +2 Dex, +4 natural), touch 13, flat-footed 15
Base Attack/Grapple: +4/+1
Attack: Slam +6 melee (1d6+1)
Full Attack: Slam +6 melee (1d6+1)
Space/Reach: 5 ft./5 ft.
Special Attacks: Lightning Punch
Special Qualities: Fighting Styles, Inner Focus, Scent
Saves: Fort +5, Ref +7, Will +1
Abilities: Str 12, Dex 15, Con 10, Int 8, Wis 9, Cha 12
Skills:
Feats: Luck of Heroes, Improved Toughness
Environment: Unknown
Organization: Solitary
Challenge Rating: 4
Treasure: Standard.
Alignment: Neutral
Advancement: 5-7 HD (Small), 8-12 HD (Medium)
Level Adjustment:


Combat Edit

Lightning Punch (Su): As a Standard action, Riolu can deliver a Slam attack infused with electrical energy. If it successfully hits, it deals an additional 1d6 electricity damage per 2 levels, plus its Charisma modifier (2d6+1 for the sample Riolu). The target must also make a Fort save (DC 13) or be stunned for 1 round. The save DC is Strength-based.

Fighting Styles (Su): Riolu begins with two fighting styles, chosen just as if gained from Monk levels.

Inner Focus (Ex): Riolu can never be stunned or dazed.


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