The wearer gains the benefit of a whole night's rest in half the time. For races that require rest for [[SRD:Healing#Natural Healing|natural healing]], regaining lost hit points and ability damage, the wearer only needs 4 hours of rest instead of 8. For races that meditate for 4 hours, such as [[SRD:Elves, High (Race)|elves]], only 2 hours are needed.
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[[Summary::The wearer gains the benefit of a whole night's rest in half the time.]] For races that require rest for [[SRD:Healing#Natural Healing|natural healing]], regaining lost hit points and ability damage, the wearer only needs 4 hours of rest instead of 8. For races that meditate for 4 hours, such as [[SRD:Elves, High (Race)|elves]], only 2 hours are needed.
The ring must be worn for an hour before it becomes attuned to the wearer and takes effect.
The ring must be worn for an hour before it becomes attuned to the wearer and takes effect.
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'''Prerequisites:''' CL 12, [[SRD:Forge Ring|Forge Ring]], ''[[SRD:Cure Minor Wounds|CureMinorWounds]]''.<br/>
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'''Prerequisites:''' CL 12, [[SRD:Forge Ring|Forge Ring]], ''[[SRD:Cure Minor Wounds|cureminorwounds]]''.<br/>