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Created By
Luigifan18 (talk)
Date Created: October 7, 2012.
Status: About halfway done
Editing: Please feel free to edit constructively!


643Reshiram

Reshiram, the White Yang Pokémon!

Reshiram
Size/Type: Gargantuan Dragon (Fire)
Hit Dice: 33d12+330 (683 hp)
Initiative: +8 (+4 Dex, +4 Improved Initiative)
Speed: 40 feet, 40 feet fly
Armor Class: 43 (-4 size, +4 Dex, +30 natural, +3 deflection), touch 11, flat-footed 39
Base Attack/Grapple: +33/+53 (+33 base attack, +8 strength, +12 size)
Attack:
Full Attack:
Space/Reach: 20 ft./20 ft.
Special Attacks: Flame Infusion, Blue Flare, Fusion Flame, Breath Weapon (Flamethrower), Outrage, spell-like abilities
Special Qualities: Darkvision out to 60 feet, low-light vision, Turboblaze, Special Force, Flame Guard, fire resistance 80, cold resistance 20, spell resistance 35, damage reduction 3/epic
Saves: Fort +28, Ref +27, Will +26
Abilities: Str 26, Dex 18, Con 30, Int 26, Wis 22, Cha 38
Skills: Bluff +18 (+14 Cha, +4 Epic Reputation), Climb +8 (+8 Str), Concentration +49 (36 ranks, +10 Con, +3 Combat Casting), Diplomacy +54 (36 ranks, +14 Cha, +4 Epic Reputation), Spellcraft +44 (36 ranks, +8 Int),
Feats: Combat Expertise, Combat Casting (Tome), Iron Will, Snatch, Lightning Reflexes, Alertness, Skill Focus (Sense Motive), Epic Reputation, Improved Initiative
Environment: A tower dedicated to dragonkind
Organization: Solitary (only one known to exist), or one plus human companion (high-level bard, wizard, or Pokemon trainer)
Challenge Rating: 30
Treasure: Triple standard
Alignment: Lawful neutral
Advancement: 19-25 (huge), 26-37 (gargantuan), 38+ (colossal)
Level Adjustment:


This cloud-white dragon crackles with awesome power. Its tail glows a vivid red, surging with fiery power. It roars, and the area is engulfed in flame.

The legendary Unovan dragon of truth, the White Yin. Reshiram was once half of a single dragon, but split apart when its two human allies - the founders of the Unova region - began to squabble over how the region should be run. Reshiram allied itself with the older brother, who believed in the importance of truth. The battle between Reshiram and its counterpart, Zekrom, dragon of ideals, ravaged the Unova region, and both dragons were sealed into slumber after it was over. However, the dragons have recently been awakened, and now await new heroes to ally themselves with...

Combat

Reshiram fights primarily with special attacks, namely its searing-hot flames. It's no slouch in melee combat, but it's at its strongest when using its spell-like abilities. Its signature Blue Flare and Fusion Flame attacks can bring virtually any foe to its knees in a matter of seconds.

Woe be to those who rely on deceit, for they will surely invite Reshiram's wrath.

Flame Infusion (Ex): Reshiram's natural weapons are treated as though they had the flaming burst property.

Blue Flare (Su): As a full-round action that provokes attacks of opportunity, Reshiram may build up fire power in its tail and explosively release it, generating a 60-foot hemisphere of searing flames with itself at the epicenter. These flames do 20d12+70 fire damage to all creatures caught in the area, allowing a Reflex save for half damage. (The static extra damage is equal to 5×Reshiram's Charisma bonus.) Creatures who fail their Reflex saves must immediately make a Fortitude save or else catch on fire for 5 rounds and gain a negative level. Creatures that fail the Fortitude save must then make a Will save or else take a permanent -5 penalty to Bluff, Hide, Forgery, Move Silently, Sleight of Hand, and Use Magic Device checks, as well as checks for all other activities that involve some form of deceit (the penalty can accumulate if a creature is hit with multiple blue flares). The save DC for all of these effects is 49 (Charisma-based). Reshiram can use blue flare five times per day.

Fusion Flare (Su): As a standard action, Reshiram may build up fire power in its tail and launch a 60-foot-long, 5-foot-wide, 5-foot-high line of fire that does 15d12+56 fire damage to anyone unfortunate enough to be in the way. (The static damage is equal to ×4 Reshiram's Charisma bonus.) Victims are allowed a SRD:Reflex save for half damage (save DC is 49, Dexterity-based). This attack's damage is doubled if any other creature has used Fusion Bolt within 90 feet of Reshiram during the current round. Reshiram can use Fusion Flare once every 3 rounds.

Outrage (Su): As a dragon, Reshiram is capable of entering a truly terrifying rage. This Outrage lasts for three rounds. During the Outrage, it increases the save DC of all of its abilities by +4, and gains a +3 bonus to hit foes with attacks. Additionally, any damage it delivers (physical, spell-like, or otherwise) is increased by 1d8 per two hit dice. Entering an Outrage is a Swift action. It cannot be cut short. When Outrage ends, Reshiram becomes fatigued and confused for one minute.

Turboblaze (Ex): Reshiram's attacks have a knack for bypassing all but the most well-entrenched of immunities and defenses. Its fire attacks, melee, special, and spell-like alike, bypass the first 40 points of the target's fire resistance (treating fire immunity as fire resistance equal to 5×the target's HD). In addition, its natural weapons are treated as epic, adamantine, silver, and cold iron for the purpose of bypassing damage reduction.

Special Force (Ex): Reshiram's special attacks are especially potent. All of its indirect attacks (including Blue Flare, Fusion Flare, its breath weapon, and all of its spell-like abilities) gain a +3 bonus to their save DCs and do an extra 2d12 points of damage (already reflected in the statistics).

Flame Guard (Su): Reshiram's body is perpetually blazing with flame. All who strike it with unarmed attacks or natural weapons take 1d4 points of fire damage. In addition, Reshiram has a +3 deflection bonus to its AC and a +2 deflection bonus to all saving throws (reflected in its statistics block.)



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