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Ray of Decay (Dread Codex 2 Spell)

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{{#set:Summary=A ray that deals minor negative energy damage. }} {{#set:School=Necromancy }}

Ray of Decay
Necromancy
Level: ,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: Range::Close (25 ft. + 5 ft./2 levels)
Effect: Ray
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes

When this spell is cast, a ray of dark and sizzling negative energy shoots from the caster’s finger. A stench of decay emanates from the wound created on impact.

The caster must succeed at a ranged touch attack, and if succesful, this ray deals 1d3 points of negative energy damage.



Back to Main Page3.5e Open Game ContentClass Ability ComponentsSpellsCleric
Back to Main Page3.5e Open Game ContentClass Ability ComponentsSpellsSorcerer/Wizard
Back to Main Page3.5e Open Game ContentSourcebooksDread Codex 2Spells

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