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Rattata (3.5e Monster)

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Revision as of 05:03, March 7, 2010 by Quantumboost (Talk | contribs)

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Quantumboost (talk)
Original Creator: FrankTrollman
Date Created: 3/5/2010
Status: Complete
Editing: Spelling and Grammar only


Rattata
Size/Type: Tiny Magical Beast
Hit Dice: 1/2d10 (2 hp)
Initiative: +4 (+4 Dex)
Speed: 15 ft., climb 15 ft.
Armor Class: 16 (+2 size, +4 Dex), touch 16, flat-footed 12
Base Attack/Grapple: +0/-12
Attack: Bite +6 melee (1d3-4 plus sneak attack)
Full Attack: Bite +6 melee (1d3-4 plus sneak attack)
Space/Reach: 2.5 ft./0 ft.
Special Attacks: Tail Whip, Sneak Attack
Special Qualities:
Saves: Fort +0, Ref +4, Will +1
Abilities: Str 2, Dex 19, Con 10, Int 5, Wis 13, Cha 8
Skills: Balance +15, Climb +15, Bluff +6, Hide +19, Move Silently +11
Feats: Weapon Finesse
Environment: Any wilderness
Organization: Swarm (10-100)
Challenge Rating: 1/4
Treasure: Standard.
Alignment: Often Neutral
Advancement: 2-4 HD (Tiny), 5-6 HD (Small)
Level Adjustment:


Combat Edit

Tail Whip (Ex): A Rattata may feint, or use any other use of the Bluff skill that would normally require a standard action, with a move equivalent action.

Sneak Attack (Ex): A Rattata adds 1d6 damage against any foe that cannot properly defend itself. This is exactly as the Sneak Attack ability of a 1st level rogue.

Skills: A Rattata receives a +4 racial bonus to Hide and Move Silently checks and a +8 racial bonus on Balance checks. It uses its Dexterity modifier for Climb checks.


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