Raticate (3.5e Monster)
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| Quantumboost (talk) | |
|---|---|
| Original Creator: | FrankTrollman |
| Date Created: | 3/5/2010 |
| Status: | Complete |
| Editing: | Spelling and Grammar only |
| Raticate | |
|---|---|
| Size/Type: | Small Magical Beast |
| Hit Dice: | 7d10 (38 hp) |
| Initiative: | +3 (+3 Dex) |
| Speed: | 30 ft., climb 30 ft. |
| Armor Class: | 17 (+1 size, +3 natural, +3 Dex), touch 14, flat-footed 14 |
| Base Attack/Grapple: | +7/+5 |
| Attack: | Bite +11 melee (1d4+3 plus sneak attack, 17-20/x3) |
| Full Attack: | Bite +11/+6 melee (1d4+3 plus sneak attack, 17-20/x3) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Tail whip, sneak attack, hyper fang |
| Special Qualities: | Spell-like abilities |
| Saves: | Fort +5, Ref +10, Will +2 |
| Abilities: | Str 15, Dex 17, Con 10, Int 9, Wis 11, Cha 12 |
| Skills: | Balance +22, Climb +14, Bluff +10, Hide +18, Move Silently +16 |
| Feats: | Weapon Finesse, Improved Critical: Bite (b), Lightning Reflexes, Skill Focus (Move Silently) |
| Environment: | Any wilderness |
| Organization: | Solitary or pair. |
| Challenge Rating: | 6 |
| Treasure: | Standard. |
| Alignment: | Often Neutral |
| Advancement: | 8-12 HD (Small), 13-17 HD (Medium) |
| Level Adjustment: | — |
Combat
Tail Whip (Ex): A Raticate may feint, or use any other use of the Bluff skill that would normally require a standard action, with a move action.
Sneak Attack (Ex): A Raticate adds a number of d6s of damage against any foe that cannot properly defend itself equal to its level divided by three. This is exactly as the Sneak Attack ability of a rogue with 2 levels for every three full hit dice that the Raticate possesses.
Hyper Fang (Su): A Raticate's bite threatens a critical on a 19-20 and inflicts x3 damage when it criticals successfully.
Spell-like Abilities (Sp): Once a day, a Raticate may cast keen edge and greater magic fang as a druid of a level equal to its hit dice.
Skills: A Raticate receives a +4 racial bonus to Hide and Move Silently checks and a +16 racial bonus on Balance checks. It uses its Dexterity modifier for Climb checks.
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