Created By
Frank and K
Date Created: 2006
Status: Complete
Editing: Spelling and grammar only

{{#set:Summary=You gain control over a subjects physical movements. }} {{#set:School=Necromancy }}

Puppet Dance
Level: ,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: Range::Close (25 ft. + 5 ft./2 levels)
Target: One corporeal creature
Duration: Concentration
Saving Throw: Reflex Negates
Spell Resistance: Yes
The necromancer holds her hands up with fingers apart, shadowy tendrils hang down from each finger, tapering into nonexistence before reaching her waist. As the spell reaches completion, larger tendrils appear above the target and hang down to anchor themselves in the victim's flesh.

If the victim fails their saving throw, they are helpless and unable to move voluntarily until the spell is terminated. This spell only affects creatures with a physical body. When the caster spends a standard action to concentrate on the spell, she may opt to have the victim move and perform a physical standard action. The caster cannot force the victim to use their spell knowledge (if any), and any attacks made by the victim use the caster's Base attack Bonus rather than their own.

Back to Main Page3.5e HomebrewSourcebooksTome of NecromancyNecronomicon
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

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