Monster Manual II
Dungeons and Dragons 3e
Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, Steve Winter
Wizards of the Coast
Even Greater Threats Await!
As heroes grow in power, they seek out more formidable adversaries. Whether sinister or seductive, ferocious or foul, the creatures lurking within these pages will challenge the most experienced characters of any campaign.
This supplement for the D&D game unleashes a horde of monsters to confront characters at all levels of play, including several with Challenge Ratings of 21 or higher. Inside are old favorites such as the death knight and the gem dragons, as well as all-new creatures such as the bronze serpent, the effigy, and the fiendwurm. Along with updated and expanded monster creation rules,
Monster Manual II provides an inexhaustible source of ways to keep even the toughest heroes fighting and running for their lives.
This book presents new monsters for all CRs, including epic (21+). Well-known monsters that did not make it to the main Monster Manual (such as death knight) are listed with all-new creatures: the bronze serpent, the effigy, the fiendwurm, etc. Monster creation rules are also expanded and updated.
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