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====Playing a Pseudonaught====
 
====Playing a Pseudonaught====
   
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'''Religion:''' <-description of how this class typically (but no exclusively) approaches religion including likely portfolios it would worship->.
'''Religion:''' Pseudonaughts, by virtue of being pseudonaughts, are all but incapable of following a religion. For, from the perspective of a pseudonaught, deities are merely a part of a reality, that they care nothing for. Though, it is said that some pseudonaughts worship nothingness as another would a god or philosophy. While this may seem to be accurate, it is actually impossible, for nothingness, by virtue of being nothingness, is nothingness. Although, in certain situations, a pseudonaught could actually wish to follow a god, and simply uses nothingness to enforce the laws of said god, or to otherwise help them in their endeavors.
 
   
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'''Other Classes:''' <-How this class typically interacts with other classes and how characters of this class interact with characters of other classes->.
'''Other Classes:''' Pseudonaughts are strange warriors that seem to take traits from many other classes, and put them to use in their own way. For example, they fight upon the frontlines of the battelfield, and can often relate to and get along with other warriors, such as [[SRD:Fighter|fighters]] and [[SRD:Barbarian|barbarians]]. They also, due to their many strange abilities, share traits with [[SRD:Wizard|wizards]], [[SRD:Sorcerer|sorcerers]], and [[SRD:Cleric|clerics]], and can find themselves enjoying their company greatly.
 
   
 
'''Combat:''' Pseudonaughts are formidable entities in a battle, what with their ability to decimate the minds and physicalities of others with but an effort of will. In battle, a pseudonaught will tend to rely on the enormous range of their [[#Vagary|vagary]] ability to keep them safe, and far from the enemy if at all possible. Though, if they find themselves forced into close quarters combat, they are not helpless, but tend to focus on killing their enemy before they have any chance to retaliate, instead of falling into the defensive. Pseudonaughts are truly great warriors upon the battlefield.
 
'''Combat:''' Pseudonaughts are formidable entities in a battle, what with their ability to decimate the minds and physicalities of others with but an effort of will. In battle, a pseudonaught will tend to rely on the enormous range of their [[#Vagary|vagary]] ability to keep them safe, and far from the enemy if at all possible. Though, if they find themselves forced into close quarters combat, they are not helpless, but tend to focus on killing their enemy before they have any chance to retaliate, instead of falling into the defensive. Pseudonaughts are truly great warriors upon the battlefield.
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