Prismatic Aura (3.5e Spell)
Talk0
9,503pages on
this wiki
this wiki
| Eiji-kun (talk) | |
|---|---|
| Date Created: | 4-10-10 |
| Status: | Complete |
| Editing: | Please feel free to edit constructively! |
{{#set:Summary=Enhance your weapon with prismatic power, each round brings new destruction! }} {{#set:School=Evocation }}
| Evocation | |
| Level: | ,|x|Level::x}} |
|---|---|
| Components: | ,|z|Component::z}} |
| Casting time: | 1 standard action |
| Range: | Range::Touch |
| Targets: | One weapon or fifty projectiles, all of which must be in contact with each other at the time of casting |
| Duration: | 1 round/level |
| Saving Throw: | Will negates (harmless, object); see text |
| Spell Resistance: | Yes |
When you cast this spell your weapon is encased in a shimmering prismatic aura, which changes colors each round and provides various effects. At the beginning of your turn, roll 1d8 and consult the table below. The effect lasts for 1 round and changes each round for the duration of the spell.
| 1d8 | Color of Beam | Effect |
|---|---|---|
| 1 | Red | 1 point fire damage per attack, no save |
| 2 | Orange | 1d4 points acid damage per attack, no save |
| 3 | Yellow | 1d8 points electricity damage per attack, no save |
| 4 | Green | Poison (Sickened for 5 rounds; Fortitude negates) |
| 5 | Blue | Slow for 5 rounds; (Will negates) |
| 6 | Indigo | Confused, as confusion spell for 5 rounds (Will negates) |
| 7 | Violet | Dazed for 1 round (Will negates) |
| 8 | Struck by two colors; roll twice more, ignoring any “8” results. | |
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard