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An primeval in whirlwind form cannot make slam attacks and does not threaten the area around it.
 
An primeval in whirlwind form cannot make slam attacks and does not threaten the area around it.
   
'''{{Anchor|Wind Barrier}} ([[SRD:Spell-Like Ability|Sp]]):''' A primeval of air is always shielded by a barrier of spiraling wind, creating the effects of a ''[[SRD:Wind Wall|wind wall]]'' spell that deflects smaller creatures and objects away from it. In addition to stopping projectiles, creatures of size [[SRD:Large Size|Large]] or smaller that enter the [[SRD:Space/Reach (Creature Statistic)|reach]] of a primeval of air must make a DC 20 [[SRD:Strength|Strength]] check for every 10 feet they advance towards it. Failure means that the creature attempting to approach the primeval stops in its tracks (but doesn't need to retreat) and may try to advance again next round. Even if successful, a creature may only advance towards a primeval of air at half its land speed.
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'''{{Anchor|Wind Barrier}} ([[SRD:Spell-Like Ability|Sp]]):''' A primeval of air is always shielded by a barrier of spiraling wind, creating the effects of a ''[[SRD:Wind Wall|wind wall]]'' spell that deflects smaller creatures and objects away from it. In addition to stopping projectiles, creatures of size [[SRD:Large Size|Large]] or smaller that enter the [[SRD:Space/Reach (Creature Statistic)|reach]] of a primeval of air must make a DC 20 [[SRD:Strength|Strength]] check for every 10 feet they advance towards it. Failure means that the creature attempting to approach the primeval stops in its tracks (but doesn't need to retreat). Even if successful, a creature may only advance towards a primeval of air at half its land speed.
   
 
If an approaching creature has a bonus to [[SRD:Ability Check|ability checks]] to avoid getting [[SRD:Bull Rush|bullrushed]] or [[SRD:Trip|tripped]] (such as from the [[SRD:Dwarf|dwarven]] stability racial feature), this bonus also applies to [[SRD:Strength|Strength]] checks made to approach a primeval of air.
 
If an approaching creature has a bonus to [[SRD:Ability Check|ability checks]] to avoid getting [[SRD:Bull Rush|bullrushed]] or [[SRD:Trip|tripped]] (such as from the [[SRD:Dwarf|dwarven]] stability racial feature), this bonus also applies to [[SRD:Strength|Strength]] checks made to approach a primeval of air.
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