Dungeons and Dragons Wiki
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{{Epic Spell
 
{{Epic Spell
 
|name=Primal Calling
 
|name=Primal Calling
|school=Conjuration
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|school=[[SRD:Conjuration School|Conjuration]]
|subschool=Summoning
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|subschool=[[SRD:Summoning Subschool|Summoning]]
 
|sdc=100
 
|sdc=100
 
|casttime=1 minute
 
|casttime=1 minute
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|save=None
 
|save=None
 
|sr=No
 
|sr=No
|todev= 900,000 gp; 18 days; 36,000 XP; Seed: ''Summon'' (DC 14); ''Factors:'' Summon elemental (+10 DC), increase CR by 33 (+66 DC), increase duration by 500% (+10 DC).
+
|todev= 900,000 gp; 18 days; 36,000 XP; Seed: ''[[SRD:Summon (Epic Spell Seed)|summon]]'' (DC 14); ''Factors:'' Summon elemental (+10 DC), increase CR by 33 (+66 DC), increase duration by 500% (+10 DC).
 
|summary=You call forth a primal elemental.
 
|summary=You call forth a primal elemental.
 
}}
 
}}
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[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]
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[[Category:Spell]]
 
[[Category:User Sulacu]]
 
[[Category:User Sulacu]]
 
[[Category:Epic Spell]]
 
[[Category:Epic Spell]]
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[[Category:Conjuration School|{{BASEPAGENAME}}]]
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[[Category:Summoning Subschool|{{BASEPAGENAME}}]]

Latest revision as of 04:02, 5 October 2012

Created By
Sulacu (talk)
Date Created: November 24th, 2007
Status: Complete
Editing: Please feel free to edit constructively!


Summary: You call forth a primal elemental.

Primal Calling
[[SRD:Conjuration School|Conjuration]] (Summoning)
Spellcraft DC: 100
Casting time: 1 minute
Range: 75 ft.
Effect: One summoned creature
Duration: 5 minutes
Saving Throw: None
Spell Resistance: No
To Develop: 900,000 gp; 18 days; 36,000 XP; Seed: summon (DC 14); Factors: Summon elemental (+10 DC), increase CR by 33 (+66 DC), increase duration by 500% (+10 DC).

Calls forth one primal elemental of either the Air, Earth, Fire or Water variety. The caster chooses the element in question when the spell is being cast. When used as such, the spell gains the proper elemental descriptor.



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