|Editing:||Spelling and Grammar only|
|Size/Type:||Small Magical Beast|
|Hit Dice:||7d10 (38 hp)|
|Initiative:||+3 (3 Dex)|
|Speed:||20 ft., fly 120 ft. (average)|
|Armor Class:||17 (+1 size, +3 natural, +3 Dex), touch 14, flat-footed 14|
|Attack:||Bite +9 melee (1d4-1)|
|Full Attack:||Bite +9 melee (1d4-1)|
|Space/Reach:||5 ft./5 ft.|
|Special Attacks:||Gust, Sand Attack|
|Special Qualities:||Improved Flight|
|Saves:||Fort +5, Ref +8, Will +3|
|Abilities:||Str 9, Dex 16, Con 10, Int 9, Wis 12, Cha 13|
|Skills:||Spot +6, Listen +6, Intimidate +6|
|Feats:||Weapon Finesse, Dodge, Mobility|
|Organization:||Solitary or pair.|
|Advancement:||8-12 HD (Small), 13-17 HD (Medium)|
Gust (Ex): As a standard action, a Pidgeotto can trample creatures it flies over. The Pidgeotto merely has to fly above the enemy within 5 feet of it. A Pidgeotto's gust attack deals 1d6 + Dexterity Modifier of subdual damage. A gusted opponent may attempt an attack of opportunity with a -4 to the attack roll (assuming that it has a reach of 5 feet or more). A gusted opponent who chooses not to make an attack of opportunity may instead attempt a reflex save for half damage (DC 10 + 1/2 Hit Dice + Dexterity Modifier).
Sand Attack (Ex): A Pidgeotto can fling dust into the eyes of living opponents. A Sand Attack has a range of 25 feet plus 5 feet per two hit dice of the Pidgeotto. The victim must make a reflex save (DC 10 + Pidgeotto's Con Modifier + Pidgeotto's Hit dice), failure blinds the victim for d4 rounds plus one round per point of Constitution bonus the Pidgeotto has.
Improved Flight (Ex): A Pidgeotto can fly even when heavily encumbered, although its speed decreases accordingly.
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