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Pichu (3.5e Monster)

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Adopted By
Quantumboost (talk)
Original Creator: FrankTrollman
Date Adopted: 3/13/2010
Status: Complete
Editing: Spelling and Grammar only


Pichu
Size/Type: Tiny Magical Beast (Electricity)
Hit Dice: 1d10-1 (4 hp)
Initiative: +7 (+3 Dex, +4 Improved Initiative)
Speed: 20 ft.
Armor Class: 15 (+2 size, +3 Dex), touch 15, flat-footed 12
Base Attack/Grapple: +1/-10
Attack: Slam +0 melee (1d2-3) or Thundershock +6 ranged touch (5 ft. range increment, 1d3+1 nonlethal electricity)
Full Attack: Slam +0 melee (1d2-3) or Thundershock +6 ranged touch (5 ft. range increment, 1d3+1 nonlethal electricity)
Space/Reach: 2.5 ft./0 ft.
Special Attacks: Thunderbolt
Special Qualities:
Saves: Fort +1, Ref +5, Will +1
Abilities: Str 4, Dex 17, Con 8, Int 5, Wis 12, Cha 13
Skills: Spot +4, Listen +4, Hide +13, Move Silently +5
Feats: Dodge, Improved InitiativeB
Environment: Temperate Grasslands
Organization: Solitary, Pack (2-5), or Family (1-2 Pikachus, 1-4 Pichus)
Challenge Rating: 1/2
Treasure: None
Alignment: Often Neutral
Advancement: 2-4 HD (Tiny)
Level Adjustment:


Combat Edit

Thunderbolt (Su): Once every 1d4+1 rounds a Pichu may unleash a thunderbolt against a target within close Range (25 ft. plus 5 ft. per two levels). The thunderbolt has a 5' radius spread and deals 2d3 plus the Pichu's hit dice damage, Reflex Save for half damage (DC 10 + 1/2 Pichu's hit dice + Pichu's Charisma modifier). Thunderbolt comes directly from the sky, and cannot be used indoors or underground.

The sample Pichu has a Thunderbolt DC of 11.


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