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Necromancy (Summoning) [Evil]
Level: Cleric 4
Components: V, S, DF
Casting time: 1 full round
Range: Close (25 ft. + 5 ft./2 levels)
Effect: 3d4 summoned ghouls, no two of which can be more
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No


You summon a pack of ghouls to defend you and your allies. The ghoul pack appears where you designate and acts immediately on your turn. They follow your commands to the best of their ability — attacking or performing other actions — as long as you can communicate with them.



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