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=== Octopus Familiars === |
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=== Octopus Familiars === |
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{{4e Familar |
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{{4e Familiar |
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|name=Octopus |
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|name=Octopus |
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|flavor=Surprisingly intelligent, octopuses possess eight tentacles that can use to hold prey or pull themselves along the ground. Their bodies are boneless and thus highly flexible. |
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|flavor=Surprisingly intelligent, octopuses possess eight tentacles that can use to hold prey or pull themselves along the ground. Their bodies are boneless and thus highly flexible. |
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|speed=2, swim 5 |
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|speed=2, swim 5 |
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|constantbenefits=♦ You gain a +2 bonus to Stealth checks. |
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|constantbenefits=♦ You gain a +2 bonus to [[4e Index (4e Other)#Stealth skill|Stealth]] checks. |
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|activebenefits=♦ '''Reactive Camouflage:''' As a minor action, you can cause your familiar to match its skin color and texture with the surrounding area, granting it total concealment until the end of your next turn or until it moves more than 2 squares. |
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|activebenefits=♦ '''Reactive Camouflage:''' As a [[4e Index (4e Other)#minor action|minor action]], you can cause your familiar to match its skin color and texture with the surrounding area, granting it [[4e Index (4e Other)#total concealment|total concealment]] until the end of your next turn or until it moves more than 2 squares. |
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♦ '''Wrestling Arms:''' You gain a +2 bonus to Acrobatics checks and Athletics checks to escape a grab when you are adjacent to your familiar. |
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♦ '''Wrestling Arms:''' You gain a +2 bonus to [[4e Index (4e Other)#Acrobatics skill|Acrobatics]] checks and [[4e Index (4e Other)#Athletics skill|Athletics]] checks to [[4e Index (4e Other)#escape|escape]] a [[4e Index (4e Other)#grab|grab]] when you are adjacent to your familiar. |
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|quirks=♦ Actually changes into whatever it is mimicking. |
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|quirks=♦ Actually changes into whatever it is mimicking. |
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♦ Has an unusual number of tentacles. |
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♦ Has an unusual number of tentacles. |
Octopus Familiars
Edit
| Octopus Familiar
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| Surprisingly intelligent, octopuses possess eight tentacles that can use to hold prey or pull themselves along the ground. Their bodies are boneless and thus highly flexible.
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| Speed 2, swim 5
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| Constant Benefits
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| ♦ You gain a +2 bonus to Stealth checks.
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| Active Benefits
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| ♦ Reactive Camouflage: As a minor action, you can cause your familiar to match its skin color and texture with the surrounding area, granting it total concealment until the end of your next turn or until it moves more than 2 squares.
♦ Wrestling Arms: You gain a +2 bonus to Acrobatics checks and Athletics checks to escape a grab when you are adjacent to your familiar.
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| Possible Quirks
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| ♦ Actually changes into whatever it is mimicking.
♦ Has an unusual number of tentacles.
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