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Ninja of Gax (3.5e Prestige Class)

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Created By
Frank and K
Date Created: 2005
Status: Completed
Editing: Spelling and grammar only.
Balance: Wizard
Ninja claws

Summary: Totally not a ninja!

Length: 5 levels; minimum level: 6.

Ninja of Gax

Of course I'm not a ninja.

In a world of gates, planar travel, and teleportation, cultural cross-pollination is a sure result. One such product is the Ninja Of Gax, a figure of stealth and deception born of an oriental tradition adopted by outsiders in order to gain access to mystical arts of disguise and obfuscation. Unlike common rogues or assassins, these covert operatives are part of an ancient tradition of ninjas passed from wily teacher to ambitious student, steeped in secrets gained from generations of practice and discipline. Unlike the originators of this tradition, these students do not hold allegiance to lords or owe loyalty to family or dynasty, making them among the most dangerous deceivers and spies. Their skills are their own to command, and they are free to pursue adventure or wealth as they see fit, unbound by the ties that enslave common ninja clans.


Becoming a Ninja of Gax

Entry Requirements
Skills: 9 ranks in Concentration, 4 ranks in Disguise, 4 ranks in Knowledge (Dungeoneering)
Race: Must have the Human subtype.
Feat: Must have proficiency with at least one exotic weapon.
Spellcasting: Must be able to cast Arcane Spells

Table: The Ninja of Gax

Hit Die: d4

Level Base
Attack Bonus
Saving Throws Special Spellcasting
Fort Ref Will
1st +0 +0 +2 +2 Trapfinding, Good in Black, Cover Identify +1 Spellcasting Level
2nd +1 +0 +3 +3 Ki Breath, Sneak Attack +1d6 +1 Spellcasting Level
3rd +1 +1 +3 +3 Touch of the Ring +1 Spellcasting Level
4th +2 +1 +4 +4 Sneak Attack +2d6 +1 Spellcasting Level
5th +2 +1 +4 +4 Ki Transport, Great in Black +1 Spellcasting Level

Class Skills (4 + Int modifier per level)
Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Spellcraft (Int), Swim (Str), Tumble (Dex), Use Magic Device (Cha).

Class Features

All of the following are class features of the Ninja of Gax.

Spellcasting: At each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained.

Weapon and Armor Proficiency: A Ninja of Gax gains proficiency with the katana, the shuriken, the sai, the long staff, and the nunchaku.

Good in Black: A Ninja looks good in black, and knows it. While he's wearing only black clothing, he gains a +2 circumstance bonus to his Charisma.

Cover Identity: A Ninja of Gax rarely admits that he is a member of an ancient Ninja Tradition. The Ninja of Gax gains a +10 bonus to his disguise checks to convince people that he is not a Ninja and is instead an ordinary arcane Spellcaster.

Ki Breath (Su): A Ninja of 2nd level gains the ability to hold his breath for an additional minute each day for each level of the Ninja of Gax class.

Sneak Attack (Ex): At 2nd and 4th level, the Ninja of Gax gains a die of Sneak Attack as a Rogue.

Touch of the Ring (Ex): A Ninja of Gax of 3rd level suffers no non-lethal damage from the Ring of Gax.

Ki Stride (Su): At 3rd level, the Ninja of Gax may walk on water for 1 round per class level per day.

Ki Transport (Su): At 5th level, a Ninja of Gax may walk through walls. By spending three rounds concentrating, the Ninja of Gax may transport himself up to 5 feet in any direction, completely bypassing any intervening obstructions. This ability may not be used if the Ninja of Gax has previously used his ability to hold his breath or walk on water that day.

Great in Black: At 5th level, the Ninja of Gax looks great in black and his self confidence is bolstered enormously when he is clothed entirely in that color. His circumstance bonus to his Charisma increases to +4.



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