|Editing:||Spelling and Grammar only|
|Size/Type:||Small Magical Beast|
|Hit Dice:||5d10+20 (47 hp)|
|Initiative:||+1 (+1 Dex)|
|Armor Class:||17 (+1 size, +1 dexterity, +5 natural), touch 12, flat-footed 16|
|Attack:||Bite +7 melee (1d4+1 plus poison) or Poison Dart +7 ranged (1d2 plus poison, 30 ft. increment)|
|Full Attack:||Bite +7 melee (1d4+1 plus poison) or Poison Dart +7 ranged (1d2 plus poison, 30 ft. increment)|
|Space/Reach:||5 ft./5 ft.|
|Special Attacks:||Poison, Poison Darts|
|Special Qualities:||Poison Point, Egg Move, Substitute|
|Saves:||Fort +7, Ref +5, Will +5|
|Abilities:||Str 13, Dex 12, Con 17, Int 8, Wis 13, Cha 12|
|Feats:||Improved Toughness, Iron Will|
|Organization:||Solitary or posse (up to 6)|
|Advancement:||6-11 HD (Small), 12-15 HD (Medium)|
Poison (Ex): Injury, Fortitude DC 15, initial damage 2 Con, secondary damage 1d6 Con. The DC is Constitution-based.
Poison Darts (Ex): Nidorina can fire small venomous barbs up to 30 feet away. These regrow every day, allowing up to 4 to be fired per day.
Egg Move: Upon its transformation from a Nidoran, Nidorina’s Egg Move improves:
- Charm Person -> charm monster at will as a spell-like ability
- Beat Up (Ex): Nidorina and all allies within 10 feet gain +1 to hit and +1d6 damage for every ally adjacent to their target.
- Lesser Confusion -> confusion at will as a spell-like ability
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