Mudkip (3.5e Monster)
Talk6
9,503pages on
this wiki
this wiki
Revision as of 19:20, April 7, 2010 by Quantumboost (Talk | contribs)
| Quantumboost (talk) | |
|---|---|
| Original Creator: | Koumei |
| Date Adopted: | 4/6/2010 |
| Status: | Complete |
| Editing: | Spelling and Grammar only |
| Mudkip | |
|---|---|
| Size/Type: | Tiny Magical Beast (Water) |
| Hit Dice: | 1d10+1 (6 hp) |
| Initiative: | +6 (+2 Dex, +4 Improved Initiative) |
| Speed: | 20 ft., swim 50 ft. |
| Armor Class: | 14 (+2 size, +2 Dex), touch 14, flat-footed 12 |
| Base Attack/Grapple: | +1/-9 |
| Attack: | Slam +5 melee (1d3-2) |
| Full Attack: | Slam +5 melee (1d3-2) |
| Space/Reach: | 5 ft./5 ft. |
| Special Attacks: | Mud Slap |
| Special Qualities: | Mud Sport, Fire Resistance 2 |
| Saves: | Fort +3, Ref +4, Will +1 |
| Abilities: | Str 6, Dex 14, Con 13, Int 9, Wis 13, Cha 10 |
| Skills: | — |
| Feats: | Weapon FinesseB, Improved Initiative |
| Environment: | Swamps and marshes |
| Organization: | Solitary or school (3-12) |
| Challenge Rating: | 1/2 |
| Treasure: | Standard. |
| Alignment: | Neutral |
| Advancement: | 2-4 HD (Tiny), 5-7 HD (Small) |
| Level Adjustment: | — |
Combat
Mud Slap (Ex): As long as the ground is even vaguely damp, and it usually is if a Mudkip is standing on it, Mudkip can make a melee touch attack instead of a Slam attack. This only deals a single point of damage; however, if the target fails on a Reflex save vs. DC 11, it also blinds the target for one round. This save DC is Constitution-based.
Mud Sport (Ex): By spending a full round action rolling in mud (this provokes an AoO), Mudkip can grant itself protection against Electricity-based effects, gaining a +4 racial bonus on saving throws and taking half damage.
Fire Resistance: This is equal to 2 times its Hit Dice.
Back to Main Page → 3.5e Homebrew → Monsters