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Mists (3.5e Power)

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Date Created: 8/3/10
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{{#set:Summary=You make mist that obscures vision; possibly other things too. }}

Mists
Metacreativity{{#set:Discipline=Metacreativity}} [{{#arraymap: Cold, Shadow|, |x|{{#set:Effect=x}}x}}]
Level: ,|x|{{#set:Level=x}}}}
Display: Audible, Visual, Mental
Manifesting Time: Standard
Range: Medium (100' +10'/manifester level)
Area: A 300' sphere around the targeted point
Duration: Concentration
Saving Throw: Will (see text)
Power Resistance: Yes
Power Points: 1


The affected region darkens and becomes clammy with moisture.

This power functions like fog cloud, except as noted above, and it takes 15 times longer to disperse.

Augment:

  • You can spend 3 power points to make the mists silence all sounds and tremors that have to pass through 10 or more feet of mist.
  • You can spend any number of additional power points to double the affected region and dispersal time for each point spent. This does not follow D&D's multiplication rule.
  • You can spend 5 power points to increase the duration of the Mists from Concentration to 1 hour/level.
  • You can spend 6 power points to make it so that no creatures can increase in health while within the mist.
  • You can spend 4 power points to increase the range of this power to Long, or 10 power points to increase the range of this power to "Anywhere on this plane".

For every 2 points you spend augmenting Mists, the Save DC increases by 1.



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