Dungeons and Dragons Wiki

Merton (3.5e Spell)

9,976pages on
this wiki
Add New Page
Talk0 Share
Created By
Eiji-kun (talk)
Date Created: 7-30-10
Status: Complete
Editing: Please feel free to edit constructively!

{{#set:Summary=You release a powerful unnatural heat, but have no control over it as it scorches a vast amount of land! }} {{#set:School=Evocation }}

Evocation [{{#arraymap: Fire|, |x|Descriptor::x}}]
Level: {{#arraymap: Sorcerer/Wizard 8|,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 standard action
Range: 60 ft.{{#set:Range=Other}}
Area: 60 ft. radius centered on you
Duration: Instantaneous
Saving Throw: Fortitude half
Spell Resistance: Yes

The air starts to waver as a great heat erupts from your body. You flash bright red for a second before the surroundings are overtaken in a white-hot flash of absolute destruction!

Merton is a dangerous spell which causes a flash of heat so hot it cannot be contained, exploding from your body before you can even focus it into a fireball form. All targets in a 60 foot radius, including the caster, are subject to the spell, taking 2d6+2 points of fire damage per caster level (max 40d6+40 at CL 20th) with a fortitude save for half. Those slain by this spell are reduced to nothing but ash, burning away even bone. It's a difficult spell to use given it cannot tell friend from foe, but for a caster or a party who possesses immunity to fire, it can be a great boon.

Material Component: Rare radioactive nugget of stone worth 250g.

Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki