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Mechanus Core (3.5e Equipment)

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Created By
Sulacu (talk)
Date Created: February 1, 2008
Status: Completed
Editing: Please feel free to edit constructively!


This device looks like it is grafted from carefully wrought adamantine components, that fit together almost seamlessly. Underneath the shell lies an obsidian core, on which a myriad of bluish lights seem to constantly shift and curdle, as if simulating consciousness.

A mechanus core is inert when it is not in use, but when it is inserted into a working construct or animated object, it suddenly connects and bestows upon the construct a semblance of sentience. Mechanus cores grant the following benefits pertaining to mental ability scores.

Mechanus Core, Lesser: 2d6+2.

Mechanus Core, Normal: 3d6+1.

Mechanus Core, Greater: 4d6.

A mechanus core can even be inserted within an inanimate object, animating the object as if a permanent animate objects spell has been cast on it. Despite this, the limits of the spell still apply; a mechanus core cannot animate an object for which its effective caster level is insufficient (a normal mechanus core with effective CL 12 cannot animate a Gargantuan object, because that requires CL 16). When a mechanus core is removed from such an object, it once again becomes inanimate.

Strong transmutation; CL 7th (Lesser), CL 12th (Normal), CL 17th (Greater) Craft Wondrous Item, animate objects, awaken construct(SC); Price 27,000 gp (Lesser), 55,000 gp (Normal), 110,000 gp (Greater); Weight 5 lb.



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