Fandom

Dungeons and Dragons Wiki

Marksman (3.5e Feat)

9,976pages on
this wiki
Add New Page
Talk6 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Created By
TK-Squared (talk)
Date Created: 19th Febuary 2009
Status: Complete
Editing: Please feel free to edit constructively!
Balance: Rogue
Rating:

This article has been rated, but has not
received sufficient favor for any distinction.

{{#arraymap: Ghostwheel|,|x|}}


Marksman [{{#arraymap: General, Fighter|, |x|Type::x}}] Summary::Your hand-eye coordination has evolved to become far greater than mere normal archers; you can more accurately pinpoint locations on your enemies' body that are weak. Prerequisites: {{#arraymap: Dex 13+, Base Attack Bonus +1|,|x|Prerequisite::x}}Benefit: You gain your dexterity bonus to your damage whenever you use a ranged weapon (not including thrown weapons). This bonus does not stack with the strength bonus gained for using a composite bow.

You may also gain one of the following benefits:

  • Swift Shot: You may draw your ranged weapon as a free action instead of a move action. You may also throw weapons at a normal rate of attacks (much like a character with a bow). You may draw a hidden thrown weapon as a move action.
  • Crack Shot: Your range while using a projectile weapon is increased by 25%, or 50% when using a thrown weapon. This stacks with Far Shot.
  • Precise Shot: You ignore any bonuses to AC that enemies get from soft cover.


Special: This feat replaces Point Blank Shot for any pre-requisites. Any class that grants you Point Blank Shot may grant you this feat instead.



Back to Main Page3.5e HomebrewCharacter OptionsFeats


Also on Fandom

Random Wiki