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Marathon (3.5e Power)

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Created By
Eiji-kun (talk)
Date Created: 8-24-10
Status: Complete
Editing: Please feel free to edit constructively!


Marathon
Psychoportation
Level: Nomad 2, Psychic Warrior 2
Display: Auditory
Manifesting Time: 1 standard action
Range: Personal
Target: You
Duration: 12 hours
Saving Throw: Fortitude negates (harmless)
Power Resistance: No
Power Points: 3


With the sound of a rapidly beating heart, your body feels invigorated with the drive to move forward. While your speed does not increase, you keep such pace and seem to lose such little velocity that you cut your travel times in half.

This power doubles your overland speed, but it has no effect on tactical speed. You do not need to make constitution checks against nonlethal damage or becoming fatigued from overland movement.

Augment: For each 1 additional power point you spend, you increase the duration by 1 hour. For an additional 6 power points, you may hustle the entire way without any more effort than walking, allowing you to move at quadruple your normal speed.



Back to Main Page3.5e HomebrewClass Ability ComponentsPowersNomad
Back to Main Page3.5e HomebrewClass Ability ComponentsPowersPsychic Warrior

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