Luigifan18 (talk | contribs) (...I decided that I want to make a low-level spell for once. So here's a nice, simple one for spellcasters with just a little bit of experience under their belts.) |
Luigifan18 (talk | contribs) (Exploit patched!) |
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|author_name=Luigifan18 |
|author_name=Luigifan18 |
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|date_created=October 12, 2012 |
|date_created=October 12, 2012 |
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− | |status= |
+ | |status=Needs balance evaluation |
}} |
}} |
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|subschool= |
|subschool= |
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|desc= |
|desc= |
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− | |lvl=[[SRD:Druid Spell List|Druid]] |
+ | |lvl=[[SRD:Druid Spell List|Druid]] 1, [[SRD:Ranger Spell List|Ranger]] 1 |
|comp=V, S, DF |
|comp=V, S, DF |
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|casttime=1 [[SRD:Standard Action|standard action]] |
|casttime=1 [[SRD:Standard Action|standard action]] |
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|range=Personal |
|range=Personal |
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− | |dur=1 |
+ | |dur=1 minute/level |
|tsea=t |
|tsea=t |
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|subj=You |
|subj=You |
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''You draw upon the wisdom of the ancient beasts, and you feel your muscles at once both tense up in readiness for action and relax as if a burden is being released.'' |
''You draw upon the wisdom of the ancient beasts, and you feel your muscles at once both tense up in readiness for action and relax as if a burden is being released.'' |
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− | You gain a +5 ft. enhancement bonus to land speed, a +2 dodge bonus to AC, and a +2 competence bonus to [[SRD:Move Silently Skill|Move Silently]] checks. |
+ | You gain a +5 ft. enhancement bonus to [[SRD:Reading Creature Entries#Speed|land speed]], a +2 dodge bonus to [[SRD:Armor Class|AC]], and a +2 competence bonus to [[SRD:Move Silently Skill|Move Silently]] checks. |
− | The dodge bonus to AC, being a dodge bonus, is the only one of the three bonuses that can stack with similar effects (the movement speed increase will not stack with effects such as [[SRD:Haste|''haste'']] and [[SRD:Longstrider|''longstrider'']], while the Move Silently bonus will not stack with effects such as the benefits of a pair of [[SRD:Boots of Elvenkind|''boots of elvenkind'']] or an [[SRD:Elixir of Sneaking|''elixir of sneaking'']]). |
+ | The dodge bonus to AC, being a dodge bonus, is the only one of the three bonuses that can stack with similar effects (the movement speed increase will not stack with effects such as [[SRD:Haste|''haste'']] and [[SRD:Longstrider|''longstrider'']], while the Move Silently bonus will not stack with effects such as the benefits of a pair of [[SRD:Boots of Elvenkind|''boots of elvenkind'']] or an [[SRD:Elixir of Sneaking|''elixir of sneaking'']]). However, multiple castings of ''light steps'' will not allow the dodge bonus from this spell to stack with itself (though it can stack with dodge bonuses from other spells). |
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[[Category:User:Luigifan18]] |
[[Category:User:Luigifan18]] |
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[[Category:Transmutation School|{{BASEPAGENAME}}]] |
[[Category:Transmutation School|{{BASEPAGENAME}}]] |
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− | [[Category:Druid |
+ | [[Category:Druid 1|{{BASEPAGENAME}}]] |
− | [[Category:Ranger |
+ | [[Category:Ranger 1|{{BASEPAGENAME}}]] |
Latest revision as of 03:11, 24 October 2012
Luigifan18 (talk) | |
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Date Created: | October 12, 2012 |
Status: | Needs balance evaluation |
Editing: | Please feel free to edit constructively! |
Transmutation | |
Level: | Druid 1, Ranger 1 |
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Components: | V, S, DF |
Casting time: | 1 standard action |
Range: | Personal |
Target: | You |
Duration: | 1 minute/level |
Saving Throw: | None |
Spell Resistance: | No |
You draw upon the wisdom of the ancient beasts, and you feel your muscles at once both tense up in readiness for action and relax as if a burden is being released.
You gain a +5 ft. enhancement bonus to land speed, a +2 dodge bonus to AC, and a +2 competence bonus to Move Silently checks.
The dodge bonus to AC, being a dodge bonus, is the only one of the three bonuses that can stack with similar effects (the movement speed increase will not stack with effects such as haste and longstrider, while the Move Silently bonus will not stack with effects such as the benefits of a pair of boots of elvenkind or an elixir of sneaking). However, multiple castings of light steps will not allow the dodge bonus from this spell to stack with itself (though it can stack with dodge bonuses from other spells).
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Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Ranger