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Lift Self (3.5e Maneuver)

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Created By
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Date Created: 1/14/2010
Status: Complete
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{{#set:Summary=Assist your jumps with telekinesis. }} {{#set:Discipline=Mental Grip|Type=Boost}}

Lift Self
Mental Grip (Boost)
Level: Level::2
Initiation Action: 1 swift action
Range: Personal
Target: You
Duration: 1 round

You mentally assist yourself in a great leap, practically hurling yourself into the air.

You gain a number of Jump-related bonuses:

  • You gain a bonus on Jump checks equal to your ranks in Autohypnosis;
  • You are treated as having a running start for all Jump checks;
  • You double the result of all Jump checks.

If you expend your psionic focus as a part of initiating this maneuver, the DC for a high jump is equal to the distance you're attempting to jump, rather than quadruple that.



Back to Main Page3.5e HomebrewClass Ability ComponentsManeuversMental Grip

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