Acrobatics (Dex)
- Balance
- Tumble
synergy: 5 ranks adds +2 to Athletics
Athletics (STR)
- Climb
- Jump
synergy: 5 ranks adds +2 to Acrobatics
Appraise (INT)
Concentration (CON)
Craft (INT)
- Appraise (craft)
Decipher Script (INT)
Disable Device
- Disable Device (INT)
- Open Lock (DEX)
Disguise (CHR)
Escape Artist (DEX)
Forgery (Int)
Gather Information (CHR)
Handle Animal (CHR)
Heal (WIS)
Influence
- Bluff (CHR)
- Diplomacy (CHR) Use Rich Berlow's houserules for Diplomacy checks.
- Intimidate (CHR)
Knowledge: Architecture and Engineering (INT)
Knowledge: Dungeoneering (INT)
Knowledge: Geography and History (INT)
Knowledge: Local (INT)
Knowledge: Nature (INT)
Knowledge: Occult
- Arcana (INT)
- Religion (INT)
- Planes (INT)
Perception
- Listen (WIS)
- Search (Int)
- Spot (WIS)
Perform (CHR)
Profession (WIS)
Profession: merchant
- Appraise: general (Int)
- Haggle (Chr)
Profession: craftsman
- Craft: (trade) (Int)
- Appraise: (trade) (Int)
Profession: sailor
- Sailing (Wis)
- Use Rope (Dex)
Ride (DEX)
Sense Motive (WIS)
Sleight Of Hand (DEX)
Speak Language
Spellcraft (Int)
Stealth
- Hide (DEX)
- Move Silently (DEX)
Survival (WIS)
Swim (STR)
Use Magic Device (CHR)
Use Rope (DEX)