Dungeons and Dragons Wiki

Jelly Legs (3.5e Spell)

9,976pages on
this wiki
Add New Page
Talk1 Share
Adopted By
Havvy (talk)
Original Creator: Luispauls
Date Created: Sept 8, 2009
Status: Complete
Editing: Please feel free to edit constructively!

Reprinted with permission

{{#set:Summary=Target's legs become gelatinous, limiting its mobility. }} {{#set:School=Transmutation }}

Jelly Legs
Level: ,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 Action
Range: Close (25 ft +5ft/2 levels){{#set:Range=Other}}
Target: One living creature
Duration: 1 round /2 levels
Saving Throw: Fortitude negates
Spell Resistance: Yes

The target legs become bendy and gelatinous, reducing its speed to 0 for the duration of the spell and temporary reducing its Dexterity in 1d6 points. The affected creature falls to the floor, but it can stand up by making a Balance check (the same DC of the spell). If the creature pass the Balance check, it can stand up, but it cannot move.

Material Component: A little bit of jelly

Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki