Adopted By
Havvy (talk)
Original Creator: Luispauls
Date Created: Sept 8, 2009
Status: Complete
Editing: Please feel free to edit constructively!

Reprinted with permission

{{#set:Summary=Target's legs become gelatinous, limiting its mobility. }} {{#set:School=Transmutation }}

Jelly Legs
Level: ,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 Action
Range: Close (25 ft +5ft/2 levels){{#set:Range=Other}}
Target: One living creature
Duration: 1 round /2 levels
Saving Throw: Fortitude negates
Spell Resistance: Yes

The target legs become bendy and gelatinous, reducing its speed to 0 for the duration of the spell and temporary reducing its Dexterity in 1d6 points. The affected creature falls to the floor, but it can stand up by making a Balance check (the same DC of the spell). If the creature pass the Balance check, it can stand up, but it cannot move.

Material Component: A little bit of jelly

Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

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