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|range=
 
|range=
 
|type=Piercing
 
|type=Piercing
|weight=6
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|weight=3
|hp=10
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|hp=5
 
|hardness=5
 
|hardness=5
 
}}
 
}}
   
The Jalzab, casually known as "swing-thingy", consists of a three-foot long wooden stick, reinforced with metal, made to be both light and sturdy. On the end of the stick are four slightly inwardly curved blades, roughly six inches long, and a point. It requires training to be used effectively, but it has more reach than most weapons used by characters who could employ the Jalzab (bards, rogues or especially stylish fighters) and can be used to deflect attacks or trip opponents.
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The Jalzab, casually known as Swing-thingy, consists of a three-foot long wooden stick, reinforced with metal, made to be both light and sturdy. On the end of the stick are four slightly inwardly curved blades (+/- 15 cm) and a point. It requires training to be used effectively, but it has more reach than most weapons used by characters who could employ the Jalzab (bards, rogues or especially stylish fighters) and can be used to deflect attacks or trip opponents.
   
This was designed to be able to easily switch between directions; while wielding a Jalzab, a character proficient with it cannot be flanked due to the ease with which you can redirect your attention and deflect attacks on both sides. Additionally, this design favors dexterity over strength, so you can use the [[SRD:Weapon Finesse|Weapon Finesse]] [[SRD:Feats|feat]] to apply your [[SRD:Dexterity|Dexterity]] modifier instead of your [[SRD:Strength|Strength]] modifier to [[SRD:Attack Roll|attack rolls]] with a Jalzab sized for you, even though it isn’t a [[SRD:Light Weapon|light weapon]] for you. In addition to this, you can apply your [[SRD:Dexterity|Dexterity]] modifier instead of your [[SRD:Strength|Strength]] modifier to damage rolls.
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This was designed to be able to easily switch between directions; while wielding a Jalzab, a character proficient with it cannot be flanked due to the ease with which you can redirect your attention and deflect attacks on both sides. Additionally, this design favors dexterity over strenght, so you can use the [[SRD:Weapon Finesse|Weapon Finesse]] [[SRD:Feats|feat]] to apply your [[SRD:Dexterity|Dexterity]] modifier instead of your [[SRD:Strength|Strength]] modifier to [[SRD:Attack Roll|attack rolls]] with a Jalzab sized for you, even though it isn’t a [[SRD:Light Weapon|light weapon]] for you. In addition to this,you can apply your [[SRD:Dexterity|Dexterity]] modifier instead of your [[SRD:Strength|Strength]] modifier to damage rolls.
   
By hooking the inwardly curved blades around someone's ankle, you can use it to make trip attacks. If you are tripped during your own trip attempt, you can drop the swing-thingy to avoid being tripped yourself. The point at the end of the stick can then be used to force the tripped opponent to stay down or impale himself, in the same manner as a rapier on the throat. Of course, you ''can'' just kill the dude by stabbing him in the face while lying on the ground, but that would lack ''style''.
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By hooking the inwardly curved blades around someone's ankle, you can use it to make trip attacks. If you are tripped during your own trip attempt, you can drop the Swing-thingy to avoid being tripped yourself. The point at the end of the stick can then be used to force the tripped opponent to stay down or impale himself, in the same manner as a rapier on the throat. Of course, you ''can'' just kill the dude by stabbing him in the face while lying on the ground, but that would lack ''style''.
   
   
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