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{{author
 
{{author
 
|author_name= STDoc
 
|author_name= STDoc
|date_created= Sept 27, 2009
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|date_created=Sept 27, 2009
  +
|status=Complete
|adopter=
 
|date_adopted=
 
|status=Just Started
 
 
|editing=
 
|editing=
|balance=Rogue
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|balance= Rogue
 
}}
 
}}
 
{{3.5e PrC Semantic
 
{{3.5e PrC Semantic
|description= The Interminable is a three level prestige class that adds a bit of versatility to a character. With good Saves and BAB, he doesn't lose out on his combat abilities, and his ability to keep calm in any situation allows him to make checks that others could not.
+
|description= The Indeterminable is a three level prestige class that adds a bit of versatility to a character. With good Saves and BAB, he doesn't lose out on his combat abilities, and his ability to keep calm in any situation allows him to make checks that others could not.
|len= 3
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|len=3
 
|minlvl=5
 
|minlvl=5
 
}}
 
}}
   
  +
==Indeterminable==
<!-- If your page should contain a picture, replace this line with [[File:Picturename.jpg|thumb|right|150px|Insert the caption here.]] -->
 
 
 
==Interminable==
 
   
 
{{quote
 
{{quote
 
|Hold on. You want me to scale this wall while avoiding spike traps implanted in it, walk a tight-rope over a pool of lava, get close enough to that giant red button to hit it with an arrow, then come back to help you fight off the Beholder guarding the Tome of Sk'Inosh? I'll get right on it.
 
|Hold on. You want me to scale this wall while avoiding spike traps implanted in it, walk a tight-rope over a pool of lava, get close enough to that giant red button to hit it with an arrow, then come back to help you fight off the Beholder guarding the Tome of Sk'Inosh? I'll get right on it.
 
|orig= Harbek Grimstone, Dwarven Indeterminable
 
|orig= Harbek Grimstone, Dwarven Indeterminable
|src= As told to a Eric Stephenson, Soul-Blooded
+
|src= As told to Eric Stephenson, Soul-Blooded
 
}}
 
}}
   
The Interminable is a skillful Warrior who retains his cool under pressure. In doing so, he can accomplish things where most fail.
+
The Indeterminable is a skillful Warrior who retains his cool under pressure. In doing so, he can accomplish things where most fail.
   
===Becoming an Interminable===
+
===Becoming an Indeterminable===
   
Anyone can benefit from Becoming an Interminable. Like the Sword of Righteousness from the Book of Exalted Deeds, it isn't meant to completely change the way your character performs. It simply adds a few little bonus tricks that it can use to spice up an otherwise drab character.
+
Anyone can benefit from Becoming an Indeterminable. Like the Sword of Righteousness from the Book of Exalted Deeds, it isn't meant to completely change the way your character performs. It simply adds a few little bonus tricks that it can use to spice up an otherwise drab character.
   
 
{| class="d20 dragon monstats" cellspacing="0" cellpadding="0"
 
{| class="d20 dragon monstats" cellspacing="0" cellpadding="0"
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{| class="zebra d20"
 
{| class="zebra d20"
|+ <div>{{Anchor|Table: The <-class name->}}</div>
+
|+ <div>{{Anchor|Table: The Indeterminable}}</div>
<p>Hit Die: d10<-die size-></p>
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<p>Hit Die: d10</p>
 
|-
 
|-
 
! rowspan="2" | Level
 
! rowspan="2" | Level
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|-
 
|-
 
| 1st || +1 || +2 || +2 || +0
 
| 1st || +1 || +2 || +2 || +0
| class="left" | Bonus Feat, Unshakable 1/day
+
| class="left" | [[#Bonus Feat|Bonus Feat]], [[#Unshakable|Unshakable]] 1/day
 
|-
 
|-
 
| 2nd || +2 || +3 || +3 || +0
 
| 2nd || +2 || +3 || +3 || +0
| class="left" | Unshakable 2/day
+
| class="left" | [[#Unshakable|Unshakable]] 2/day, [[#Old Faithful|Old Faithful]]
 
|-
 
|-
 
| 3rd || +3 || +3 || +3 || +1
 
| 3rd || +3 || +3 || +3 || +1
| class="left" | Bonus Feat, Unshakable 3/day
+
| class="left" | [[#Bonus Feat|Bonus Feat]], [[#Unshakable|Unshakable]] 3/day
 
|-
 
|-
 
|- class="noalt"
 
|- class="noalt"
 
| colspan="42" class="skill" |
 
| colspan="42" class="skill" |
 
'''Class Skills ([[Skill Points::6]] + [[SRD:Intelligence|Int]] modifier per level.'''<br/>
 
'''Class Skills ([[Skill Points::6]] + [[SRD:Intelligence|Int]] modifier per level.'''<br/>
[[Appraise}} ([[SRD:Intelligence|Int]]),
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[[Appraise]] ([[SRD:Intelligence|Int]]),
[[Balance}} ([[SRD:Dexterity|Dex]]),
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[[Balance]] ([[SRD:Dexterity|Dex]]),
[[Bluff}} ([[SRD:Charisma|Cha]]),
+
[[Bluff]] ([[SRD:Charisma|Cha]]),
[[Climb}} ([[SRD:Strength|Str]]),
+
[[Climb]] ([[SRD:Strength|Str]]),
[[Craft}} ([[SRD:Intelligence|Int]]),
+
[[Craft]] ([[SRD:Intelligence|Int]]),
[[Disable Device}} ([[SRD:Intelligence|Int]]),
+
[[Disable Device]] ([[SRD:Intelligence|Int]]),
[[Escape Artist}} ([[SRD:Dexterity|Dex]]),
+
[[Escape Artist]] ([[SRD:Dexterity|Dex]]),
[[Hide}} ([[SRD:Dexterity|Dex]]),
+
[[Hide]] ([[SRD:Dexterity|Dex]]),
[[Jump}} ([[SRD:Strength|Str]]),
+
[[Jump]] ([[SRD:Strength|Str]]),
[[Listen}} ([[SRD:Wisdom|Wis]])
+
[[Listen]] ([[SRD:Wisdom|Wis]])
[[Move Silently}} ([[SRD:Dexterity|Dex]]),
+
[[Move Silently]] ([[SRD:Dexterity|Dex]]),
[[Open Lock}} ([[SRD:Dexterity|Dex]]),
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[[Open Lock]] ([[SRD:Dexterity|Dex]]),
[[Search}} ([[SRD:Intelligence|Int]]),
+
[[Search]] ([[SRD:Intelligence|Int]]),
[[Sense Motive}} ([[SRD:Wisdom|Wis]]),
+
[[Sense Motive]] ([[SRD:Wisdom|Wis]]),
[[Spot}} ([[SRD:Wisdom|Wis]]),
+
[[Spot]] ([[SRD:Wisdom|Wis]]),
[[Swim}} ([[SRD:Strength|Str]]),
+
[[Swim]] ([[SRD:Strength|Str]]),
[[Tumble}} ([[SRD:Dexterity|Dex]]),
+
[[Tumble]] ([[SRD:Dexterity|Dex]]),
[[Use Rope}} ([[SRD:Dexterity|Dex]]).
+
[[Use Rope]] ([[SRD:Dexterity|Dex]]).
 
|}
 
|}
   
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All of the following are class features of the Indeterminable.
 
All of the following are class features of the Indeterminable.
   
'''{{Anchor|Unshakable}} ([[Ex]]):''' Once per day per Interminable level, an Interminable can take 10 on any d20 roll he makes.
+
'''{{Anchor|Unshakable}} ([[Ex]]):''' Once per day per Indeterminable level, an Indeterminable can take 10 on any d20 roll he makes.
  +
 
'''{{Anchor|Bonus Feat}}:''' At levels 1 and 3, the Indeterminable may choose a feat for which they have met the pre-requisites.
  +
  +
'''{{Anchor|Old Faithful}}:''' Starting at 2nd Level, the Indeterminable may never Fumble with a Weapon for which he has the Weapon Focus Feat. When he rolls a one, it's treated as a one, not as a failure. In addition, he may add one-half his Highest Mental Ability Bonus (Intelligence, Wisdom, or Charisma) as a bonus to his attack rolls made with that weapon.
   
'''{{Anchor|Bonus Feat}}:''' At levels 1 and 3, the Interminable may choose a new feat for which they have met the pre-requisites.
 
   
 
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{{3.5e Prestige Classes Breadcrumb}}
 
{{3.5e Prestige Classes Breadcrumb}}
 
[[Category:Good BAB]]
 
[[Category:Good BAB]]
-->
 
 
[[Category:3.5e]]
 
[[Category:3.5e]]
 
[[Category:User]]
 
[[Category:User]]

Latest revision as of 19:01, 25 May 2010

Created By
STDoc (talk)
Date Created: Sept 27, 2009
Status: Complete
Editing: Please feel free to edit constructively!
Balance: Rogue

Summary: The Indeterminable is a three level prestige class that adds a bit of versatility to a character. With good Saves and BAB, he doesn't lose out on his combat abilities, and his ability to keep calm in any situation allows him to make checks that others could not.

Length: 3 levels; minimum level: 5.

Indeterminable[]

Hold on. You want me to scale this wall while avoiding spike traps implanted in it, walk a tight-rope over a pool of lava, get close enough to that giant red button to hit it with an arrow, then come back to help you fight off the Beholder guarding the Tome of Sk'Inosh? I'll get right on it.

The Indeterminable is a skillful Warrior who retains his cool under pressure. In doing so, he can accomplish things where most fail.

Becoming an Indeterminable[]

Anyone can benefit from Becoming an Indeterminable. Like the Sword of Righteousness from the Book of Exalted Deeds, it isn't meant to completely change the way your character performs. It simply adds a few little bonus tricks that it can use to spice up an otherwise drab character.

Entry Requirements
Alignment: Any
Base Attack Bonus: +5
Race: Any
Skills: 5 ranks in any 5 skills
Table: The Indeterminable

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +2 +0 Bonus Feat, Unshakable 1/day
2nd +2 +3 +3 +0 Unshakable 2/day, Old Faithful
3rd +3 +3 +3 +1 Bonus Feat, Unshakable 3/day

Class Skills (Skill Points::6 + Int modifier per level.
Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Disable Device (Int), Escape Artist (Dex), Hide (Dex), Jump (Str), Listen (Wis) Move Silently (Dex), Open Lock (Dex), Search (Int), Sense Motive (Wis), Spot (Wis), Swim (Str), Tumble (Dex), Use Rope (Dex).


Class Features[]

All of the following are class features of the Indeterminable.

Unshakable (Ex): Once per day per Indeterminable level, an Indeterminable can take 10 on any d20 roll he makes.

Bonus Feat: At levels 1 and 3, the Indeterminable may choose a feat for which they have met the pre-requisites.

Old Faithful: Starting at 2nd Level, the Indeterminable may never Fumble with a Weapon for which he has the Weapon Focus Feat. When he rolls a one, it's treated as a one, not as a failure. In addition, he may add one-half his Highest Mental Ability Bonus (Intelligence, Wisdom, or Charisma) as a bonus to his attack rolls made with that weapon.



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