Dungeons and Dragons Wiki
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|name=Improved Phantasmal Killer
 
|name=Improved Phantasmal Killer
 
|school=Illusion
 
|school=Illusion
|subschool=Phantasm
+
|subschool=[[SRD:Phantasm Subschool|Phantasm]]
|desc=Fear, Mind-Affecting
+
|desc=[[SRD:Fear Effect|Fear]], [[SRD:Mind-Affecting Effect|Mind-Affecting]]
|lvl=Sorcerer 7, Wizard 7
+
|lvl=[[SRD:Sorcerer/Wizard Spell List|Sorcerer/Wizard]] 7
 
|comp=V, S, M
 
|comp=V, S, M
|casttime=standard
+
|casttime=1 [[SRD:Standard Actions|standard action]]
 
|range=medium
 
|range=medium
 
|dur=Instantaneous
 
|dur=Instantaneous
 
|tsea=t
 
|tsea=t
 
|subj=One living creature
 
|subj=One living creature
|save=Will disbelief (if interacted with), then Fortitude partial
+
|save=[[SRD:Will|Will]] disbelief (if interacted with), then [[SRD:Fortitude|Fortitude]] partial
 
|sr=Yes
 
|sr=Yes
 
|summary=You destroy your target utterly with a hallucination.
 
|summary=You destroy your target utterly with a hallucination.
 
}}
 
}}
   
You create a phantasmal image of a creature far more horrifying than the most horrifying creature the subject can imagine simply by correlating the fears of the subject’s subconscious mind with the nightmares of elder gods. Only the spell’s subject can see the phantasmal killer. You see only a vague shape, and only in your peripheral vision. The target first gets a Will save to recognize the image as unreal. If that save fails, the phantasm touches the subject, and the subject dies from fear. They must then make a Fortitude save, or their body disintegrates and their soul is trapped in the material component of this spell and that component is shifted to a random place in one of the outer planes.
+
You create a phantasmal image of a creature far more horrifying than the most horrifying creature the subject can imagine, simply by correlating the fears of the subject’s subconscious mind with the nightmares of elder gods. Only the spell’s subject can see the phantasmal killer. You see only a vague shape, and only in your peripheral vision. The target first gets a [[SRD:Will|Will]] save to recognize the image as unreal. If that save fails, the phantasm touches the subject, and the subject dies from fear. They must then make a [[SRD:Fortitude|Fortitude]] save, or their body disintegrates and their soul is trapped in the material component of this spell, and that component is shifted to a random place in one of the outer planes.
   
If the subject of a phantasmal killer attack succeeds in disbelieving and is wearing a helm of telepathy, the beast can be turned upon you. You must then disbelieve it or become subject to its deadly fear attack.
+
If the subject of a phantasmal killer attack succeeds in disbelieving and is wearing a [[SRD:Helm of Telepathy|''helm of telepathy'']], the beast can be turned upon you. You must then disbelieve it or become subject to its deadly fear attack.
   
''Material Component:'' A very disturbing picture or small doll
+
''Material Component:'' A very disturbing picture or small doll.
   
 
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[[Category:User]]
 
[[Category:User]]
 
[[Category:Spell]]
 
[[Category:Spell]]
  +
[[Category:User Foxwarrior]]
  +
[[Category:Illusion School|{{BASEPAGENAME}}]]
  +
[[Category:Phantasm Subschool|{{BASEPAGENAME}}]]
  +
[[Category:Fear Effect|{{BASEPAGENAME}}]]
  +
[[Category:Mind-Affecting Effect|{{BASEPAGENAME}}]]
  +
[[Category:Sorcerer/Wizard 7|{{BASEPAGENAME}}]]

Latest revision as of 20:40, 13 October 2012

Created By
Foxwarrior (talk)
Date Created: 3/8/10
Status: Just started
Editing: Please feel free to edit constructively!


Illusion (Phantasm) [[[SRD:Fear Effect|Fear]], Mind-Affecting]
Level: Sorcerer/Wizard 7
Components: V, S, M
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One living creature
Duration: Instantaneous
Saving Throw: Will disbelief (if interacted with), then Fortitude partial
Spell Resistance: Yes


You create a phantasmal image of a creature far more horrifying than the most horrifying creature the subject can imagine, simply by correlating the fears of the subject’s subconscious mind with the nightmares of elder gods. Only the spell’s subject can see the phantasmal killer. You see only a vague shape, and only in your peripheral vision. The target first gets a Will save to recognize the image as unreal. If that save fails, the phantasm touches the subject, and the subject dies from fear. They must then make a Fortitude save, or their body disintegrates and their soul is trapped in the material component of this spell, and that component is shifted to a random place in one of the outer planes.

If the subject of a phantasmal killer attack succeeds in disbelieving and is wearing a helm of telepathy, the beast can be turned upon you. You must then disbelieve it or become subject to its deadly fear attack.

Material Component: A very disturbing picture or small doll.


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