Dungeons and Dragons Wiki
Register
Advertisement
Created By
Leziad (talk)
Date Created: 28 June, 2008
Status: Completed later
Editing: Spelling and Grammar only, please.


Imperials[]

Summary::A proud race with a strong sense of solidarity and loyalty.

Personality[]

Imperials are a proud race. They are likable but think their ways superior is superior. They value solidarity and will help each other on any occasion. It's hard to break Imperial solidarity as they have a strong sense of justice and are loyal to their friends, families and to the Potentate.

Physical Description[]

Imperials appear much like common Mane (human), except imperials always have black hair. Their eyes may be of any common color. They have a fair skin, slightly lighter than regular mane. They usually have soft features. Imperials have only slight body hair and tend not to put on much weight, giving them a trim, athletic look.

Relations[]

Imperials, having assimilated a great number of races to their empire, tend to treat humanoid equally... below them. They believe imperials are superior to other races, not by blood, but by moralistic and idealistic standards. Those that are assimilated into the empire receive equal treatment and rights as citizens. Imperial tend to distrust non-humanoid races and sometimes this prejudice and distrust may lead to unfortunate consequences.

Alignment[]

Imperial society bends its people toward lawful as a great majority. Very rarely are imperials chaotic. Imperials have a fairly equal distribution among good, evil and neutral on the good-evil alignment axis.

Lands[]

Imperials posses a great number of shards as territories with their homeshard as Palantium, a continent-sized shard. Imperials are greatly spread out on imperial territory in the inner ring. Some imperial colonies form on the outer ring.

Religion[]

Imperials are highly pious followers of the Union. They worship the eight Archangels and believe their potentate has a divine spark in his blood. Imperiasl are known to be somewhat overzealous in the spreading their religion. After conquering a shard for their empire, after the soldiers have established dominion, missionaries move in to convert the native population. Imperial atheists are an anomaly and extremely rare.

Language[]

Imperials speak imperial, a simple language comparable to Common.

Names[]

Imperials are given a personal name and a surname for the name of their house. Female names finish mostly in a, and many male names follow the same rule.

Male Name: Kratos, Krynt, Maedon

Female Name: Helies, Theodolia, Youena

House Name: Abbas, Aros, Lycanther, Krymander

Racial Traits[]

Vital Statistics[]

Table: Imperial Random Starting Ages
Adulthood Simple Moderate Complex
15 years +1d4 +1d6 +2d6
Table: Imperial Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
35 years 53 years 70 years +2d20 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Imperial Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4’ 10” +2d10 120 lb. × (2d4) lb.
Female 4’ 5” +2d10 85 lb. × (2d4) lb.



Back to Main Page3.5e HomebrewRaces
Back to Main Page3.5e HomebrewCampaign SettingsLoDRaces

The life on the outer ring is not often easy, but at least we are far from those imperial scums.
This page is part of the

Legacy of Darkness
Campaign Setting

Advertisement