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Changes: Illithid Brine (3.5e Equipment)

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This sickly grey liquid does not actually contain alcohol, but it has much the same effect on mind flayers as alcohol has on humanoids. It is made of the distilled fluid of human brains, using only choice donors to ensure the best flavor. Some mind flayers go without sustenance for weeks before consuming brine, which supposedly enhances the taste to rapturous levels.
 
This sickly grey liquid does not actually contain alcohol, but it has much the same effect on mind flayers as alcohol has on humanoids. It is made of the distilled fluid of human brains, using only choice donors to ensure the best flavor. Some mind flayers go without sustenance for weeks before consuming brine, which supposedly enhances the taste to rapturous levels.
   
A mind flayer who consumes a flask of illithid brine must pass a DC 11 [[SRD:Saving Throw#Fortitude|Fortitude]] save or become intoxicated (see ''Arms and Equipment Guide'', page 32). All other races are instead sickened for 1 hour if they fail their save.
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A mind flayer who consumes a flask of illithid brine must pass a DC 11 [[SRD:Saving Throw#Fortitude|Fortitude]] save or become intoxicated (see ''Arms and Equipment Guide'', page 32). All other races are instead [[SRD:Sickened|sickened]] for 1 hour if they fail their save.
   
 
'''Cost:''' 100 gp per flask.
 
'''Cost:''' 100 gp per flask.

Latest revision as of 01:11, May 10, 2010

Created By
Dracomortis (talk)
Date Created: May 9, 2010
Status: Complete
Editing: Please feel free to edit constructively!


Illithid Brine Edit

Summary::A disgusting brew made from liquefied brains.

This sickly grey liquid does not actually contain alcohol, but it has much the same effect on mind flayers as alcohol has on humanoids. It is made of the distilled fluid of human brains, using only choice donors to ensure the best flavor. Some mind flayers go without sustenance for weeks before consuming brine, which supposedly enhances the taste to rapturous levels.

A mind flayer who consumes a flask of illithid brine must pass a DC 11 Fortitude save or become intoxicated (see Arms and Equipment Guide, page 32). All other races are instead sickened for 1 hour if they fail their save.

Cost: 100 gp per flask.



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