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Ice Hammer (3.5e Maneuver)

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Created By
IGTN (talk)
Date Created: 7/18/2010
Status: Complete
Editing: Please feel free to edit constructively!
Balance: Rogue


{{#set:Summary=Deals damage and weakens defenses }} {{#set:Discipline=Eternal Glacier|Type=Strike}}

Ice Hammer
Eternal Glacier (Strike)
Level: Level::2
Prerequisite: One Eternal Glacier maneuver
Initiation Action: Standard
Range: Melee attack
Target: One creature
Duration: Two rounds

You hammer your enemy once, as if cracking ice to prepare it to shatter

As part of initiating this maneuver, make a single melee attack against an enemy. If the attack hits, it does normal damage and the enemy's damage reduction and cold resistance are reduced by an amount equal to the damage done for the duration of the maneuver. They cannot be reduced below zero. Note that the maneuver expires before the beginning of your second turn; you only have one shot to take advantage.



Back to Main Page3.5e HomebrewClass Ability ComponentsManeuvers -> Eternal Glacier

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