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Human Bastard (3.5e Feat)

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Revision as of 01:50, December 30, 2009 by Ghostwheel (Talk | contribs)

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Created By
TK-Squared (talk)
Date Created: 15th July 2009
Status: Ongoing, baby!
Editing: Please feel free to edit constructively!
Balance: Fighter


Human Bastard [{{#arraymap: Racial|, |x|Type::x}}] Summary::Humans are second only to Dragons in terms of friskiness! You were born from some interspecies erotica! Prerequisites: {{#arraymap: Human|,|x|Prerequisite::x}}Benefit: Choose a race listed below. You are considered to be a halfbreed of that perticular race with strong human blood. You are considered that race for the purposes of any racial requirements. You also gain the benefit listed and your favoured class changes to the one noted.

Race Ability Favoured Class.
Orc Battle Frenzy (Ex): You can devolve for a small amount of time, allowing your orcish blood to take over and give you a boost in strength from your boiling blood, but your mental abilities diminish. Once per day, as a swift action, you may activate your frenzy. You gain +2 strength, -2 intelligence, -2 charisma for a number of rounds equal to 1 + constitution modifier. When this ends, you are fatigued. Barbarian
Gnome Illusions Make For Interesting Clothing (Ex): You are talented as gnomes in the way of Illusions. At first level, choose one of the following abilities; a +1 DC on your illusion spells or effects or a +2 racial bonus on saving throws versus illusions, both as the Gnome abilities. Illusionist
Elf We're Just Better (Ex): You have gained the elvish ability of snobbery to such a degree that controlling you is pointless. At first level, choose one of the following abilities; a +2 racial bonus on saving throws against enchantment spells or immunity to magical sleep effects. Wizard
Dwarf Ach, We Be Getting Too Much Anyhow! (Ex): Maybe your mother had a real fetish for dwarves or whatever. It just so happens, you've gained some ability pertaining to your dwarven heritage; your body is like an unwavering mountain of flesh! At first level, choose one of the following abilities; a +2 racial bonus against poison or a +2 racial bonus on ability checks against being bull rushed or tripped while on the ground. Fighter
Halfling Tricksy Little Thing (Ex): Halflings apparently have really good ability to make saving throws and so do you! You gain a +1 racial bonus on all saving throws. Rogue
Special: This must be taken at first level during character creation.



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