Heal Undead (Dread Codex Spell)
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| This material is published under the OGL |
{{#set:Summary=Fully heals one undead or zombie per caster level. }} {{#set:School=Necromancy }}
| Necromancy | |
| Level: | ,|x|Level::x}} |
|---|---|
| Components: | ,|z|Component::z}} |
| Casting time: | 1 standard action |
| Range: | Range::Touch |
| Targets: | One or more skeletons or zombies touched |
| Duration: | Instantaneous |
| Saving Throw: | Will negates (harmless, object) |
| Spell Resistance: | Yes (harmless, object) |
With heal undead, you instantly repair one animated skeleton or zombie per caster level, up to a maximum of 20. Animated skeletons and zombies are instantly repaired and restored to full hit points. Destroyed skeletons and zombies are not healed, only those that have been damaged.
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