Half-Rylvain (3.5e Racial Paragon Class)
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| The-Marksman (talk) | |
|---|---|
| Date Created: | January 2010 |
| Status: | Complete |
| Editing: | Please feel free to edit constructively! |
| Balance: | Rogue |
{{#set:Summary=Through this class, a Half-Rylvain can gains a better understanding of both his human and Rylvain lineage and draws upon both to increase his power. |Length=3 Levels |Base Attack Bonus Progression=Moderate |Fortitude Save Progression=Good |Reflex Save Progression=Good |Will Save Progression=Poor |Class Ability=Divine Spellcasting |Class Ability Progression=Partial }} {{#set:Allowed Alignments=Lawful Good}} {{#set:Allowed Alignments=Lawful Neutral}} {{#set:Allowed Alignments=Lawful Evil}} {{#set:Allowed Alignments=Neutral Good}} {{#set:Allowed Alignments=Neutral}} {{#set:Allowed Alignments=Neutral Evil}} {{#set:Allowed Alignments=Chaotic Good}} {{#set:Allowed Alignments=Chaotic Neutral}} {{#set:Allowed Alignments=Chaotic Evil}}
Half-Rylvain Paragon
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A Half-Rylvain Paragon brings to two parts of its heratige together and focuses them as one, becoming more powerful and more intune with their hunting lineage than any normal Half-Rylvain could imagine.
Making a Half-Rylvain Paragon
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Abilities: Wisdom allows the Half-Rylvain to be better hunters, gatherers and trackers, Strength allows them to more easily take down prey.
Races: This class is for Half-Rylvains only.
Alignment: Any.
| Level | Base Attack Bonus | Saving Throws | Special | Spellcasting | |||||||||||||||||||||||||||||||||||||
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| Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
| 1st | +1 | +2 | +2 | +0 | Bonus Feat, Divided Ansestry, Improved Tracking | — | |||||||||||||||||||||||||||||||||||
| 2nd | +2 | +2 | +2 | +0 | Improved Resistance, Skill Bonus | +1 level of existing spellcasting class | |||||||||||||||||||||||||||||||||||
| 3rd | +3 | +3 | +3 | +1 | Ability boost (+2) | — | |||||||||||||||||||||||||||||||||||
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Class Skills (Skill Points::6 + Int modifier per level, ×4 at 1st level) | |||||||||||||||||||||||||||||||||||||||||
Class Features
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All of the following are class features of the Half-Rylvain Paragon.
Weapon and Armor Proficiency: A Half-Rylvain is proficient with all simple and martial weapons, and with light armors but not with any shields.
Spellcasting: At 2nd level a Half-Rylvain Paragon gains new spells per day (and spells known if applicable) as if he had also gained a level in a spellcasting class he belonged to before gaining the level. he does not, however, gain any other benefit a character of that class would have gained (bonus metamagic or item creation feats, assassin or bard abilities, and so on). This essentially means that he adds the levels of Half-Rylvain Paragon to the level in the spellcasting class, then determines the spells per day, spells known and caster level accordingly.
If a character had more than one spellcasting class before becoming a Half-Rylvain Paragon, he must decide to which class he adds the levels of Half-Rylvain Paragon. If a Half-Rylvain Paragon has no levels in a spellcasting class, this feature has no effect.
Bonus Feat (Ex):At 1st level, a Half-Rylvain Paragon gains a bonus feat. The character must meet the feat's prerequisites normally.
Divided Ancestry (Ex):Unlike other racial paragons, Half-Rylvains can take levels in more than one racial paragon class. After gaining at least one level as a Half-Rylvain Paragon, a character can take either Rylvain Paragon levels or Human paragon levels (but not both).
Improved Tracking (Ex): At 1st level a Half-Rylvain Paragon's ability to detect scents improves and he now gains a +2 bonus on survival checks to track by scent just as his Rylvain anscestors do.
Improved Resistance (Ex):At 1st level, one of a Half-Rylvain Paragon natural resistances to energy (acid, cold and fire), improves from 5 to 10. The character can choose which of his three resistances improves, but once he makes this choice, it can never be altered.
Ability Boost (Ex): At 3rd level, a Half-Rylvain Paragon increases one ability score of his choice by 2 points.
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