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Half-Jinn (3.5e Template)
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Half-Jinn (3.5e Template)
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{{author |author_name=Sulacu |date_created=March 5, 2008 |status=Pending }} = Half-Jinn = {{ImageNeeded}} [[Summary::Half-jinni are most oft desert dwelling offshoots from nomadic or tribal cultures which come into frequent contact with earthbound genies (most often janni).]] They look almost exactly like humans, although they tend to be fair and slightly taller. Half-jinni are the result of a union between humans and one of these [[SRD:Outsider Type|outsiders]]. They tend to be dignified and prideful, and usually blend in pretty well with either their human and their [[SRD:Janni|jann]] cousins. Half-jinn are quite very rare, due to the fact that conception between the two races is rarely successful. With half-jinn, the [[SRD:Janni|jann]] is always the mother and the human the father. == Creating a Half-Jinn == The half-jinn template is usually inherited, but in some cases, when the child is never taught the intricacies of her racial standing, the effects of the template may also surface later on, in which case it is acquired. When acquired, the template often responds to stimuli like memories of childhood or reacquainting with the place where one is born. The half-jinn template can be added to any [[SRD:Human|human]] or [[SRD:Elf#Half-Elf|half-elf]]. The half-jinn uses all statistics of the base creature except where noted here. '''Size and Type:''' The creature's type changes to [[SRD:Outsider Type|outsider]] ([[SRD:Native Subtype|native]]). [[SRD:Size|Size]] is unchanged. Do not recalculate [[SRD:Base Attack Bonus|base attack bonus]] or [[SRD:Saving Throw|saves]]. '''[[SRD:Hit Dice|Hit Dice:]]''' Same as base creature. '''[[SRD:Speed (Creature Statistic)|Speed:]]''' Same as base creature. '''[[SRD:Armor Class (Creature Statistic)|Armor Class:]]''' [[SRD:Natural Armor|Natural armor]] improves by +1. '''[[SRD:Attack (Creature Statistic)|Attack:]]''' The half-jinn gains (or retains) proficiency with all simple and martial weapons. '''[[SRD:Full Attack (Creature Statistic)|Full Attack:]]''' The half-jinn uses its natural or manufactured weapons for all attacks. '''[[SRD:Special Attacks and Special Qualities (Creature Statistic)|Special Attacks:]]''' A half-jinn retains all the special attacks of the base creature and gains the [[Half-Jinn (Racial Progression)#Change Size|''Change Size'']] ability, which she can use twice per day. She also gains [[SRD:Invisibility|''invisibility'']] and [[SRD:Speak with Animals|''speak with animals'']] as [[SRD:Spell-Like Ability|spell-like abilities]] to be used once per day each and [[SRD:Plane Shift|''plane shift'']], which she can use once per week. '''[[SRD:Special Attacks and Special Qualities (Creature Statistic)|Special Qualities:]]''' A half-jinn retains all the special qualities of the base creature and gains [[SRD:Darkvision|darkvision]] out to 60 ft. and [[resistance]] to [[fire]] 10. '''[[SRD:Abilities (Creature Statistic)|Abilities:]]''' Increase from the base creature as follows: +4 [[SRD:Strength|Strength]], +2 [[SRD:Dexterity|Dexterity]], +2 [[SRD:Intelligence|Intelligence]], +2 [[SRD:Wisdom|Wisdom]]. '''[[SRD:Skills (Creature Statistic)|Skills:]]''' A half-jinn gains skill points as an [[SRD:Outsider Type|outsider]] and has skill points equal to (8 + [[SRD:Intelligence|Int]] modifier) x ([[SRD:Hit Dice|HD]] + 3). Do not include [[SRD:Hit Dice|Hit Dice]] from class levels in this calculation—the half-jinn gains [[SRD:Outsider Type|outsider]] skill points only for its racial [[SRD:Hit Dice|Hit Dice]], and gains the normal amount of skill points for its class levels. Treat skills from the base creature’s list as class skills, and other skills as cross-class. '''[[SRD:Feats (Creature Statistic)|Feats:]]''' A half-jinn retains all the feats of the base creature and gains [[SRD:Improved Initiative|Improved Initiative]] as a bonus feat. She also learns to speak one [[SRD:Elemental Type|elemental]] language (Aquan, Auran, Ignan or Terran) and one [[SRD:Alignment|alignment]] language (Abyssal, Celestial or Infernal). '''[[SRD:Environment (Creature Statistic)|Environment:]]''' Usually any desert. '''[[SRD:Organization (Creature Statistic)|Organization:]]''' Nomadic, tribal or solitary. '''[[SRD:Challenge Rating (Creature Statistic)|Challenge Rating:]]''' Same as base creature +2 (minimum 2) '''[[SRD:Alignment (Creature Statistic)|Alignment:]]''' Same as base creature. '''[[SRD:Level Adjustment (Creature Statistic)|Level Adjustment:]]''' Same as base creature +3. ---- {{3.5e Templates Breadcrumb}} [[Category:3.5e]] [[Category:User]] [[Category:User Sulacu]] [[Category:Template]]
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