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<span style="display:none">[[Summary::Sometimes when you raise a zombie they aren't ''always'' mindless corpses...]]
{{x0
 
|la=+0
 
|ecl=1
 
|type=Undead (living dead)
 
|size=Medium
 
|favored_class=Any
 
|desc=Sometimes when you raise a zombie they aren't ''always'' mindless corpses...
 
}}
 
   
 
=Half-Dead=
 
=Half-Dead=
   
  +
Not every undead falls into the category of mindless minions or master necromancer - every so often a certain phenomenon occurs wherein a corpse once raised from the dead will retain most or even all of his or her previous memories, personality and behaviors. These are called the Half-Dead as whilst they may appear to be badly degraded human bodies they have both the presence of free will and a near-perfect semblance of their former selves - though their former aquaintances might have something to say about this.
Not every undead falls into the category of mindless minions or master necromancer - every so often a certain phenomenon occurs wherein a corpse once raised from the dead will retain most or even all of his or her previous memories, personality and behaviors. These are called the Half-Dead as whilst they may appear to be badly degraded human bodies they have both the presence of free will and a near-perfect semblance of their former selves - though their former aquaintances might have something to say about this. Half-Dead have a common trait of a strong personality and are usually raised after a great sacrifice such as removing themselves by choice from those they care about in order to prevent spread of infectious disease resulting in death. Regardless of how close they may mimic their living selves, the Half-Dead are outcasts of society, their gruesome appearance (though varying greatly in stages of decomposition) repulsing those around them, no matter how close they were in their previous life. Half-Dead are often mistaken for zombies on first sight but can end up being highly intelligent and helpful in comparison to the mindless flesh-eating habits of the greater portion of [[SRD:Undead Type|Undead]]. As a result of their consciousness and the nature of their body, Half-Dead carry mixes of both human and undead traits such as a zombies physical resilience but not their complete lack of sensation. Half-Dead is a title reserved exclusively for human corpses due to their abundance in comparison to other races, dying in greater numbers and the larger undead population created from their dead bodies. A Half-Dead will usually retain his or her former name but after certain ages of wandering the earth, rotting and scaring the general population they may attempt to reconstruct themselves with more modern titles. Half-Dead are usually found near but not so often in large zombie populations, finding the pursuit of "Brains..." to be somewhat outdated after the first decade or so, but zombie populations are better used by the Half-Dead as protection against the outside as those that wander alone are usually hunted and destroyed. Half-Dead are not known to age or to gain any greater knowledge from their second life, trapped in a form of 'mindlock' in the sense of their capabilities and their bodies are not known to overly degrade to the point where it is not longer functional - in essence they do not change from the day they were raised but nonetheless they may share experiences to the fullest possible extent a sentient zombie can. Sometimes bitter at society for being outcasts Half-Dead can take the form of recluses, fearful of contact with actual life but the opposite is just as likely, the presence of intelligent conversation giving them much joy and perhaps even bringing back memories of life before death, returning some warmth to their otherwise clammy, dead flesh. Half-Dead have also been known to volunteer for gravekeeping duties - though towns do not openly advertise this - and often have extensive knowledge of how the undead function and can be valuable allies in infiltrating and gathering scope of undead movements as well as disclosing their many weaknesses (which in most casts happen to be their own). You may not know a Half-Dead from a pack of mindless zombies at a glance but its always a piece of good advice not to kill the ones saying "I'm not a zombie!" or anything more articulate than "Brains..."
 
  +
  +
Half-Dead have a common trait of a strong personality and are usually raised after a great sacrifice such as removing themselves by choice from those they care about in order to prevent spread of infectious disease resulting in death. Regardless of how close they may mimic their living selves, the Half-Dead are outcasts of society, their gruesome appearance (though varying greatly in stages of decomposition) repulsing those around them, no matter how close they were in their previous life. Half-Dead are often mistaken for zombies on first sight but can end up being highly intelligent and helpful in comparison to the mindless flesh-eating habits of the greater portion of [[SRD:Undead Type|Undead]]. As a result of their consciousness and the nature of their body, Half-Dead carry mixes of both human and undead traits such as a zombies physical resilience but not their complete lack of sensation.
  +
  +
Half-Dead is a title reserved exclusively for human corpses due to their abundance in comparison to other races, dying in greater numbers and the larger undead population created from their dead bodies. A Half-Dead will usually retain his or her former name but after certain ages of wandering the earth, rotting and scaring the general population they may attempt to reconstruct themselves with more modern titles. Half-Dead are usually found near but not so often in large zombie populations, finding the pursuit of "Brains..." to be somewhat outdated after the first decade or so, but zombie populations are better used by the Half-Dead as protection against the outside as those that wander alone are usually hunted and destroyed.
  +
  +
Half-Dead are not known to age or to gain any greater knowledge from their second life, trapped in a form of 'mindlock' in the sense of their capabilities and their bodies are not known to overly degrade to the point where it is not longer functional - in essence they do not change from the day they were raised but nonetheless they may share experiences to the fullest possible extent a sentient zombie can. Sometimes bitter at society for being outcasts Half-Dead can take the form of recluses, fearful of contact with actual life but the opposite is just as likely, the presence of intelligent conversation giving them much joy and perhaps even bringing back memories of life before death, returning some warmth to their otherwise clammy, dead flesh.
  +
  +
Half-Dead have also been known to volunteer for gravekeeping duties - though towns do not openly advertise this - and often have extensive knowledge of how the undead function and can be valuable allies in infiltrating and gathering scope of undead movements as well as disclosing their many weaknesses (which in most casts happen to be their own). You may not know a Half-Dead from a pack of mindless zombies at a glance but its always a piece of good advice not to kill the ones saying "I'm not a zombie!" or anything more articulate than "Brains..."
   
 
==Racial Traits==
 
==Racial Traits==
   
* +4 [[Constitution]], &minus;2 [[Wisdom]], &minus;4 [[Charisma]]: The advantage of the undead body is its resilience in adverse conditions and lack of need to sustain it but their gruesome appearance and dulled perception are another result of their raising
+
* {{Property Link|Racial Ability Adjustments|SRD:Constitution|+4 Constitution}}, {{Property Link|Racial Ability Adjustments|SRD:Wisdom|-2 Wisdom}}, {{Property Link|Racial Ability Adjustments|SRD:Charisma|-4 Charisma}}: The advantage of the undead body is its resilience in adverse conditions and lack of need to sustain it but their gruesome appearance and dulled perception are another result of their raising.
  +
* {{Property Link|Type|SRD:Undead Type|Undead}} ([[Subtype::Living Dead]]): Unlike other [[Undead]], the living dead have a [[Constitution]] score. A half-dead does not need to eat, sleep, or breathe but must rest for 8 hours before preparing spells.
* [[Undead]] (living dead)
 
* [[SRD:Medium|Medium]]: As [[SRD:Medium|Medium]] creatures, half-dead have no special bonuses or penalties due to their size.
+
* {{Property Link|Size|SRD:Medium|Medium}}: As [[SRD:Medium|Medium]] creatures, half-dead have no special bonuses or penalties due to their size.
* Half-Dead [[base land speed]] is 20 feet, However, half-dead can move at this speed even when wearing [[SRD:Armor|medium or heavy armor]] or when carrying a [[SRD:Carrying Capacity|medium or heavy load]] (unlike other creatures, whose speed is reduced in such situations).
+
* Half-Dead [[base land speed]] is 20 feet. However, half-dead can move at this speed even when wearing [[SRD:Armor|medium or heavy armor]] or when carrying a [[SRD:Carrying Capacity|medium or heavy load]] (unlike other creatures, whose speed is reduced in such situations).
* Unlike other [[Undead]], the living dead have a [[Constitution]] score.
 
 
* [[SRD:Darkvision|Darkvision]] out to 60 feet.
 
* [[SRD:Darkvision|Darkvision]] out to 60 feet.
* Does not need to eat, sleep, or breathe
 
* Does not need to sleep, but must rest for 8 hours before preparing spells.
 
 
* Half-Dead are not subject to [[SRD:Nonlethal Damage|nonlethal damage]] but are still vulnerable to [[SRD:Critical Hit|critical hits]].
 
* Half-Dead are not subject to [[SRD:Nonlethal Damage|nonlethal damage]] but are still vulnerable to [[SRD:Critical Hit|critical hits]].
 
* Immunity to [[SRD:Poison|poison]], sleep effects, [[SRD:Paralyzed|paralysis]], [[SRD:Disease|disease]], [[SRD:Energy Drain, Negative Levels, and Level Loss|energy drain]], [[SRD:Death Effect|death effects]] as well as to [[SRD:Fatigued|fatigue]] and [[SRD:Exhausted|exhaustion]] effects.
 
* Immunity to [[SRD:Poison|poison]], sleep effects, [[SRD:Paralyzed|paralysis]], [[SRD:Disease|disease]], [[SRD:Energy Drain, Negative Levels, and Level Loss|energy drain]], [[SRD:Death Effect|death effects]] as well as to [[SRD:Fatigued|fatigue]] and [[SRD:Exhausted|exhaustion]] effects.
 
* Heals damage on its own as it has an [[SRD:Intelligence|Intelligence]] score. Negative energy (such as an ''[[:Category:Inflict|inflict]] ''spell) can heal [[SRD:Undead Type|undead]] creatures.
 
* Heals damage on its own as it has an [[SRD:Intelligence|Intelligence]] score. Negative energy (such as an ''[[:Category:Inflict|inflict]] ''spell) can heal [[SRD:Undead Type|undead]] creatures.
 
* Unlike [[SRD:Undead|Undead]] a half-dead may be affected by ''[[SRD:Raise Dead|raise dead]] ''and ''[[SRD:Reincarnate|reincarnate]]'' spells or abilities. However ''[[SRD:Resurrection|Resurrection]] ''and ''[[SRD:True Resurrection|true resurrection]]'' do not restore them creatures back into the living creatures they were before becoming [[SRD:Undead Type|undead]].
 
* Unlike [[SRD:Undead|Undead]] a half-dead may be affected by ''[[SRD:Raise Dead|raise dead]] ''and ''[[SRD:Reincarnate|reincarnate]]'' spells or abilities. However ''[[SRD:Resurrection|Resurrection]] ''and ''[[SRD:True Resurrection|true resurrection]]'' do not restore them creatures back into the living creatures they were before becoming [[SRD:Undead Type|undead]].
* [[Automatic Languages]]: Common. [[Bonus Languages]]: Any (other than secret languages, such as Druidic).
+
* [[SRD:Automatic Languages|Automatic Languages]]: Common.
  +
* [[SRD:Bonus Languages|Bonus Languages]]: Any (other than secret languages such as [[SRD:Druid|Druidic]]). See the [[SRD:Speak Language Skill|Speak Language]] skill.
* [[Favored Class]]: Any.
 
  +
* [[SRD:Favored Class|Favored Class]]: [[Favored Class::Any]]
* [[Level Adjustment]]: 0
+
* [[Level Adjustment]]: +[[Level Adjustment::0]]
  +
* [[ECL|Effective Character Level]]: [[Effective Character Level::1]]
   
 
==Vital Statistics==
 
==Vital Statistics==
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[[Category:User]]
 
[[Category:User]]
 
[[Category:Race]]
 
[[Category:Race]]
[[Category:Undead Type]]
 
[[Category:Living Dead Subtype]]
 
[[Category:Medium Size]]
 
[[Category:LA0]]
 
[[Category:ECL1]]
 

Latest revision as of 02:10, 20 May 2010

Created By
EhSteve (talk)
Date Created: 24/10/2009
Status: Just started
Editing: Please feel free to edit constructively!

Summary::Sometimes when you raise a zombie they aren't ''always'' mindless corpses...

Half-Dead[]

Not every undead falls into the category of mindless minions or master necromancer - every so often a certain phenomenon occurs wherein a corpse once raised from the dead will retain most or even all of his or her previous memories, personality and behaviors. These are called the Half-Dead as whilst they may appear to be badly degraded human bodies they have both the presence of free will and a near-perfect semblance of their former selves - though their former aquaintances might have something to say about this.

Half-Dead have a common trait of a strong personality and are usually raised after a great sacrifice such as removing themselves by choice from those they care about in order to prevent spread of infectious disease resulting in death. Regardless of how close they may mimic their living selves, the Half-Dead are outcasts of society, their gruesome appearance (though varying greatly in stages of decomposition) repulsing those around them, no matter how close they were in their previous life. Half-Dead are often mistaken for zombies on first sight but can end up being highly intelligent and helpful in comparison to the mindless flesh-eating habits of the greater portion of Undead. As a result of their consciousness and the nature of their body, Half-Dead carry mixes of both human and undead traits such as a zombies physical resilience but not their complete lack of sensation.

Half-Dead is a title reserved exclusively for human corpses due to their abundance in comparison to other races, dying in greater numbers and the larger undead population created from their dead bodies. A Half-Dead will usually retain his or her former name but after certain ages of wandering the earth, rotting and scaring the general population they may attempt to reconstruct themselves with more modern titles. Half-Dead are usually found near but not so often in large zombie populations, finding the pursuit of "Brains..." to be somewhat outdated after the first decade or so, but zombie populations are better used by the Half-Dead as protection against the outside as those that wander alone are usually hunted and destroyed.

Half-Dead are not known to age or to gain any greater knowledge from their second life, trapped in a form of 'mindlock' in the sense of their capabilities and their bodies are not known to overly degrade to the point where it is not longer functional - in essence they do not change from the day they were raised but nonetheless they may share experiences to the fullest possible extent a sentient zombie can. Sometimes bitter at society for being outcasts Half-Dead can take the form of recluses, fearful of contact with actual life but the opposite is just as likely, the presence of intelligent conversation giving them much joy and perhaps even bringing back memories of life before death, returning some warmth to their otherwise clammy, dead flesh.

Half-Dead have also been known to volunteer for gravekeeping duties - though towns do not openly advertise this - and often have extensive knowledge of how the undead function and can be valuable allies in infiltrating and gathering scope of undead movements as well as disclosing their many weaknesses (which in most casts happen to be their own). You may not know a Half-Dead from a pack of mindless zombies at a glance but its always a piece of good advice not to kill the ones saying "I'm not a zombie!" or anything more articulate than "Brains..."

Racial Traits[]

Vital Statistics[]

Table: Half-Dead Random Starting Ages
Adulthood Simple Moderate Complex
Table: Half-Dead Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
+N/A years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Half-Dead Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4' 10" +2d10 120 lb. × (2d4) lb.
Female 4' 5" +2d10 85 lb. × (2d4) lb.



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