Created By
Sulacu (talk)
Date Created: September 8, 2009
Status: Complete
Editing: Please feel free to edit constructively!


Martial Two-Handed Melee

Cost: 50 gp
Damage (Small): 1d10
Damage (Medium)1: 1d12
Critical: ×4
Range Increment:
Weight2: 30 lbs
Type3: Bludgeoning
HP4: 5
Hardness: 10

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.

A greathammer is a larger variant of the warhammer, but unlike most sledgehammers and other blunt toolery, it is expressly intended for use in battle. Thus this makes it Exotic Weapon.

A greathammer gives its wielder a +2 2-handed bonus on sunder checks.

This weapon is found in the Monster Manual IV on page 101. it also apears on Races of the Stone page 155.

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