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Greater Enhance Skeletons (Dread Codex Spell)

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{{#set:Summary=Skeletons gain Damage Reduction 20/magic. }} {{#set:School=Necromancy }}

Enhance Skeletons, Greater
Necromancy
Level: ,|x|Level::x}}
Components: ,|z|Component::z}}
Casting time: 1 full round
Range: Close (25 ft. + 5 ft./2 levels){{#set:Range=Other}}
Targets: Skeletons with total HD equal to 1 HD/level
Duration: 1 hour/level
Saving Throw: Will negates (harmless, object)
Spell Resistance: Yes (harmless, object)


One or more skeletons within range with total HD equal to 1 HD/caster level gain damage reduction of 20/magic. Damage from piercing and slashing weapons is halved prior to subtracting from the skeletons’ DR.

Material Component: 1 pound of adamantine per skeleton.



Back to Main Page3.5e Open Game ContentClass Ability ComponentsSpellsSorcerer/Wizard
Back to Main Page3.5e Open Game ContentSourcebooksDread CodexSpells

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